Data transfer - Loop Islands Hell Fixes.
This commit fixes several issues: * island_store->items_to_islands_num was reset each time we added a new island, this is stupid! Harmless too, though, afaikt. * partial verts bvhtree (with several islands) was hugely over-allocated... * we would 'leak' in neighbor islands when geometry itself was contiguous. * best_nor_dot was used incorrectly, leading to smaller weights for better matching normal! All those fixes are related to T44522 (through personal communications with reporter).
This commit is contained in:
@@ -687,7 +687,6 @@ void BKE_mesh_loop_islands_add(
|
||||
const size_t curr_num_islands = (size_t)island_store->islands_num;
|
||||
int i = item_num;
|
||||
|
||||
island_store->items_to_islands_num = item_num;
|
||||
while (i--) {
|
||||
island_store->items_to_islands[items_indices[i]] = curr_island_idx;
|
||||
}
|
||||
|
||||
@@ -1163,8 +1163,11 @@ void BKE_mesh_remap_calc_loops_from_dm(
|
||||
for (i = 0; i < isld->count; i++) {
|
||||
mp_src = &polys_src[isld->indices[i]];
|
||||
for (lidx_src = mp_src->loopstart; lidx_src < mp_src->loopstart + mp_src->totloop; lidx_src++) {
|
||||
BLI_BITMAP_ENABLE(verts_active, loops_src[lidx_src].v);
|
||||
num_verts_active++;
|
||||
const unsigned int vidx_src = loops_src[lidx_src].v;
|
||||
if (!BLI_BITMAP_TEST(verts_active, vidx_src)) {
|
||||
BLI_BITMAP_ENABLE(verts_active, loops_src[lidx_src].v);
|
||||
num_verts_active++;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* verts 'ownership' is transfered to treedata here, which will handle its freeing. */
|
||||
@@ -1211,7 +1214,7 @@ void BKE_mesh_remap_calc_loops_from_dm(
|
||||
num_faces_active++;
|
||||
}
|
||||
}
|
||||
/* verts 'ownership' is transfered to treedata here, which will handle its freeing. */
|
||||
/* verts and faces 'ownership' is transfered to treedata here, which will handle its freeing. */
|
||||
bvhtree_from_mesh_faces_ex(
|
||||
&treedata[tindex], verts_src, verts_allocated_src,
|
||||
faces_src, num_faces_src, faces_allocated_src,
|
||||
@@ -1291,14 +1294,26 @@ void BKE_mesh_remap_calc_loops_from_dm(
|
||||
const int index_src = vert_to_refelem_map_src[nearest.index].indices[i];
|
||||
const float dot = dot_v3v3(nors_src[index_src], *nor_dst);
|
||||
|
||||
pidx_src = (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) ?
|
||||
loop_to_poly_map_src[index_src] : index_src;
|
||||
/* WARNING! This is not the *real* lidx_src in case of POLYNOR, we only use it
|
||||
* to check we stay on current island (all loops from a given poly are
|
||||
* on same island!). */
|
||||
lidx_src = (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) ?
|
||||
index_src : polys_src[pidx_src].loopstart;
|
||||
|
||||
/* A same vert may be at the boundary of several islands! Hence, we have to ensure
|
||||
* poly/loop we are currently considering *belongs* to current island! */
|
||||
if (island_store.items_to_islands[lidx_src] != tindex) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (dot > best_nor_dot - 1e-6f) {
|
||||
/* We need something as fallback decision in case dest normal matches several
|
||||
* source normals (see T44522), using distance between polys' centers here. */
|
||||
float *pcent_src;
|
||||
float sqdist;
|
||||
|
||||
pidx_src = (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) ?
|
||||
loop_to_poly_map_src[index_src] : index_src;
|
||||
mp_src = &polys_src[pidx_src];
|
||||
ml_src = &loops_src[mp_src->loopstart];
|
||||
|
||||
@@ -1329,7 +1344,8 @@ void BKE_mesh_remap_calc_loops_from_dm(
|
||||
}
|
||||
}
|
||||
}
|
||||
islands_res[tindex][plidx_dst].factor = hit_dist ? (1.0f / (hit_dist * best_nor_dot)) : 1e18f;
|
||||
best_nor_dot = (best_nor_dot + 1.0f) * 0.5f;
|
||||
islands_res[tindex][plidx_dst].factor = hit_dist ? (1.0f / hit_dist * best_nor_dot) : 1e18f;
|
||||
islands_res[tindex][plidx_dst].hit_dist = hit_dist;
|
||||
islands_res[tindex][plidx_dst].index_src = best_index_src;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user