Cleanup: Add detail to sculpt boundary methods
Pull Request: https://projects.blender.org/blender/blender/pulls/125106
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@@ -924,9 +924,18 @@ void SCULPT_fake_neighbors_enable(Object &ob);
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void SCULPT_fake_neighbors_disable(Object &ob);
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void SCULPT_fake_neighbors_free(Object &ob);
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/* Vertex Info. */
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/**
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* Populates boundary information for a mesh.
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*
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* \see SculptVertexInfo
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*/
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void SCULPT_boundary_info_ensure(Object &object);
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/* Boundary Info needs to be initialized in order to use this function. */
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/**
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* Determine if a vertex is a boundary vertex.
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*
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* Requires #SCULPT_boundary_info_ensure to have been called.
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*/
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bool SCULPT_vertex_is_boundary(const SculptSession &ss, PBVHVertRef vertex);
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/** \} */
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