Cleanup: Add detail to sculpt boundary methods

Pull Request: https://projects.blender.org/blender/blender/pulls/125106
This commit is contained in:
Sean Kim
2024-07-19 21:16:19 +02:00
committed by Sean Kim
parent 23eb662cb8
commit cdf66f5711

View File

@@ -924,9 +924,18 @@ void SCULPT_fake_neighbors_enable(Object &ob);
void SCULPT_fake_neighbors_disable(Object &ob);
void SCULPT_fake_neighbors_free(Object &ob);
/* Vertex Info. */
/**
* Populates boundary information for a mesh.
*
* \see SculptVertexInfo
*/
void SCULPT_boundary_info_ensure(Object &object);
/* Boundary Info needs to be initialized in order to use this function. */
/**
* Determine if a vertex is a boundary vertex.
*
* Requires #SCULPT_boundary_info_ensure to have been called.
*/
bool SCULPT_vertex_is_boundary(const SculptSession &ss, PBVHVertRef vertex);
/** \} */