Fix: Remove unused typedefs from the legacy armature overlay
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@@ -885,7 +885,6 @@ static void drw_shgroup_bone_custom_solid_mesh(const Armatures::DrawContext *ctx
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Object &custom)
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{
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using namespace blender::draw;
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using BoneInstanceBuf = ShapeInstanceBuf<BoneInstanceData>;
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/* TODO(fclem): arg... less than ideal but we never iter on this object
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* to assure batch cache is valid. */
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DRW_mesh_batch_cache_validate(custom, mesh);
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@@ -954,7 +953,6 @@ static void drw_shgroup_bone_custom_mesh_wire(const Armatures::DrawContext *ctx,
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Object &custom)
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{
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using namespace blender::draw;
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using BoneInstanceBuf = ShapeInstanceBuf<BoneInstanceData>;
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/* TODO(fclem): arg... less than ideal but we never iter on this object
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* to assure batch cache is valid. */
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DRW_mesh_batch_cache_validate(custom, mesh);
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@@ -990,7 +988,6 @@ static void drw_shgroup_custom_bone_curve(const Armatures::DrawContext *ctx,
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Object *custom)
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{
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using namespace blender::draw;
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using BoneInstanceBuf = ShapeInstanceBuf<BoneInstanceData>;
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/* TODO(fclem): arg... less than ideal but we never iter on this object
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* to assure batch cache is valid. */
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DRW_curve_batch_cache_validate(curve);
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@@ -1092,7 +1089,6 @@ static void drw_shgroup_bone_custom_empty(const Armatures::DrawContext *ctx,
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Object *custom)
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{
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using namespace blender::draw;
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using BoneInstanceBuf = ShapeInstanceBuf<BoneInstanceData>;
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if (ctx->is_overlay_next()) {
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gpu::Batch *geom = nullptr;
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