Fix: Missing sculpt overlays for dynamic topology
Caused by 9eb7e8bfd1.
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@@ -84,7 +84,7 @@ void OVERLAY_sculpt_cache_populate(OVERLAY_Data *vedata, Object *ob)
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case blender::bke::pbvh::Type::BMesh: {
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const BMesh &bm = *ss.bm;
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if (!CustomData_has_layer_named(&bm.pdata, CD_PROP_FLOAT, ".sculpt_face_set") &&
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!CustomData_has_layer_named(&bm.pdata, CD_PROP_FLOAT, ".sculpt_mask"))
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!CustomData_has_layer_named(&bm.vdata, CD_PROP_FLOAT, ".sculpt_mask"))
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{
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return;
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}
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