Fix: Missing sculpt overlays for dynamic topology

Caused by 9eb7e8bfd1.
This commit is contained in:
Hans Goudey
2024-08-14 10:24:16 -04:00
parent e612260f5c
commit d065d54972

View File

@@ -84,7 +84,7 @@ void OVERLAY_sculpt_cache_populate(OVERLAY_Data *vedata, Object *ob)
case blender::bke::pbvh::Type::BMesh: {
const BMesh &bm = *ss.bm;
if (!CustomData_has_layer_named(&bm.pdata, CD_PROP_FLOAT, ".sculpt_face_set") &&
!CustomData_has_layer_named(&bm.pdata, CD_PROP_FLOAT, ".sculpt_mask"))
!CustomData_has_layer_named(&bm.vdata, CD_PROP_FLOAT, ".sculpt_mask"))
{
return;
}