Cleanup: Remove unused SculptOrigVertData struct

Pull Request: https://projects.blender.org/blender/blender/pulls/126527
This commit is contained in:
Sean Kim
2024-08-20 01:20:33 +02:00
committed by Sean Kim
parent da57f2f3d5
commit d1102ec040

View File

@@ -103,23 +103,6 @@ struct SculptVertexNeighborIter {
bool is_duplicate;
};
/* Sculpt Original Data */
struct SculptOrigVertData {
BMLog *bm_log;
blender::ed::sculpt_paint::undo::Type undo_type;
const blender::float3 *coords;
const blender::float3 *normals;
const float *vmasks;
const blender::float4 *colors;
/* Original coordinate, normal, and mask. */
const float *co;
const float *no;
float mask;
const float *col;
};
/* Factor of brush to have rake point following behind
* (could be configurable but this is reasonable default). */
#define SCULPT_RAKE_BRUSH_FACTOR 0.25f