@@ -124,8 +124,8 @@ DrawingPlacement::DrawingPlacement(const Scene &scene,
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ViewDepths *view_depths)
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: region_(®ion),
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view3d_(&view3d),
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surface_offset_(surface_offset),
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depth_cache_(view_depths)
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depth_cache_(view_depths),
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surface_offset_(surface_offset)
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{
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layer_space_to_world_space_ = (layer != nullptr) ? layer->to_world_space(eval_object) :
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eval_object.object_to_world();
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