Fix blenderplayer (tm)
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@@ -639,6 +639,7 @@ void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNod
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void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) RET_NONE
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void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) RET_NONE
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void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr) RET_NONE
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void uiTemplateOverrideProperty(struct uiLayout *layout, struct PointerRNA *collection_props_ptr, struct PointerRNA *scene_props_ptr, const char *name, const char *custom_template) RET_NONE
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void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact) RET_NONE
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void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr) RET_NONE
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void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
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@@ -689,8 +690,6 @@ void RE_FreeAllPersistentData(void) RET_NONE
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float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta) RET_ZERO
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/* Draw */
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void *DRW_render_settings_get(struct Scene *scene, const char *engine_name) RET_NULL
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void OBJECT_collection_settings_create(struct IDProperty *properties) RET_NONE
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void EDIT_MESH_collection_settings_create(struct IDProperty *properties) RET_NONE
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void EDIT_ARMATURE_collection_settings_create(struct IDProperty *properties) RET_NONE
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