Cleanup: remove ID prefixes from names in animation tests

The functions that create the IDs already take care of this, so it was
redundant and resulted in confusing reports on test failure.

Pull Request: https://projects.blender.org/blender/blender/pulls/123185
This commit is contained in:
Nathan Vegdahl
2024-06-13 15:14:25 +02:00
committed by Nathan Vegdahl
parent 68b4139368
commit d2260ec183

View File

@@ -77,24 +77,24 @@ class KeyframingTest : public testing::Test {
bmain = BKE_main_new();
object = BKE_object_add_only_object(bmain, OB_EMPTY, "OBEmpty");
object = BKE_object_add_only_object(bmain, OB_EMPTY, "Empty");
object_rna_pointer = RNA_id_pointer_create(&object->id);
Bone *bone = static_cast<Bone *>(MEM_mallocN(sizeof(Bone), "BONE"));
memset(bone, 0, sizeof(Bone));
STRNCPY(bone->name, "Bone");
armature = BKE_armature_add(bmain, "ARArmature");
armature = BKE_armature_add(bmain, "Armature");
BLI_addtail(&armature->bonebase, bone);
armature_object = BKE_object_add_only_object(bmain, OB_ARMATURE, "OBArmature");
armature_object = BKE_object_add_only_object(bmain, OB_ARMATURE, "Armature");
armature_object->data = armature;
BKE_pose_ensure(bmain, armature_object, armature, false);
armature_object_rna_pointer = RNA_id_pointer_create(&armature_object->id);
object_with_nla = BKE_object_add_only_object(bmain, OB_EMPTY, "OBEmptyWithNLA");
object_with_nla = BKE_object_add_only_object(bmain, OB_EMPTY, "EmptyWithNLA");
object_with_nla_rna_pointer = RNA_id_pointer_create(&object_with_nla->id);
nla_action = static_cast<bAction *>(BKE_id_new(bmain, ID_AC, "ACNLAAction"));
nla_action = static_cast<bAction *>(BKE_id_new(bmain, ID_AC, "NLAAction"));
/* Set up an NLA system with a single NLA track with a single offset-in-time
* NLA strip, and make that strip active and in tweak mode. */