Another addition of time values, yet some things to follow

This commit is contained in:
Daniel Genrich
2008-07-07 09:23:12 +00:00
parent 7bbf88d602
commit d3745d70a5
7 changed files with 36 additions and 7 deletions

View File

@@ -160,6 +160,9 @@ typedef struct elbeemMesh {
const char *name;
/* fluid control settings */
float cpsTimeStart;
float cpsTimeEnd;
// TODO dg: change to channels
float attractforceStrength;
float attractforceRadius;

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@@ -161,6 +161,9 @@ void elbeemResetMesh(elbeemMesh *mesh) {
mesh->name = "[unnamed]";
/* fluid control settings */
mesh->cpsTimeStart = 0;
mesh->cpsTimeEnd = 0;
mesh->attractforceStrength = 0;
mesh->attractforceRadius = 0;
mesh->velocityforceStrength = 0;
@@ -206,6 +209,8 @@ int elbeemAddMesh(elbeemMesh *mesh) {
obj->setGeoImpactFactor(mesh->obstacleImpactFactor);
/* fluid control features */
obj->setCpsTimeStart(mesh->cpsTimeStart);
obj->setCpsTimeEnd(mesh->cpsTimeEnd);
obj->setAttractForceStrength(mesh->attractforceStrength);
obj->setAttractForceRadius(mesh->attractforceRadius);
obj->setVelocityForceStrength(mesh->velocityforceStrength);

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@@ -101,6 +101,14 @@ class ntlGeometryObject : public ntlGeometryClass
/****************************************/
/* fluid control features */
/****************************************/
/*! Set/get the particle control set attract force strength */
inline float getCpsTimeStart() const { return mCpsTimeStart; }
inline void setCpsTimeStart(float set) { mCpsTimeStart=set; }
/*! Set/get the particle control set attract force strength */
inline float getCpsTimeEnd() const { return mCpsTimeEnd; }
inline void setCpsTimeEnd(float set) { mCpsTimeEnd=set; }
/*! Set/get the particle control set attract force strength */
inline float getAttractForceStrength() const { return mAttractforceStrength; }
inline void setAttractForceStrength(float set) { mAttractforceStrength=set; }
@@ -225,6 +233,9 @@ class ntlGeometryObject : public ntlGeometryClass
AnimChannel<float> mcGeoActive;
/* fluid control settings */
float mCpsTimeStart;
float mCpsTimeEnd
;
// TODO dg: change to channels
float mAttractforceStrength;
float mAttractforceRadius;

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@@ -239,6 +239,9 @@ LbmFsgrSolver::initCpdata()
cset->mcForceVel = AnimChannel<float>(obj->getVelocityForceStrength());
cset->mcRadiusVel = AnimChannel<float>(obj->getVelocityForceRadius());
cset->mCparts->setCPSTimeStart(obj->getCpsTimeStart());
cset->mCparts->setCPSTimeEnd(obj->getCpsTimeEnd());
// this value can be left at 0.5:
cset->mCparts->setCPSMvmWeightFac(0.5);

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@@ -119,6 +119,9 @@ typedef struct FluidsimSettings {
struct MVert *meshSurfNormals;
/* Fluid control settings */
float cpsTimeStart;
float cpsTimeEnd;
float attractforceStrength;
float attractforceRadius;
float velocityforceStrength;

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@@ -5216,19 +5216,18 @@ static void object_panel_fluidsim(Object *ob)
}
else if(fss->type == OB_FLUIDSIM_CONTROL) {
uiDefBut(block, LABEL, 0, "Attraction force:", 0,yline,300,20, NULL, 0.0, 0, 0, 0, "");
uiDefButF(block, NUM, B_DIFF, "Time Sta:", 0, yline,150,20, &fss->cpsTimeStart, 0.0, 2.0, 10,0, "Specifies time when the control particles are activated.");
uiDefButF(block, NUM, B_DIFF, "Time End:", 150, yline,150,20, &fss->cpsTimeEnd, 0.0, 2.0, 10,0, "Specifies time when the control particles are deactivated.");
yline -= lineHeight;
uiDefBut(block, LABEL, 0, "Attraction force:", 0,yline,300,20, NULL, 0.0, 0, 0, 0, "");
yline -= lineHeight;
uiDefButF(block, NUM, B_DIFF, "Strength:", 0, yline,150,20, &fss->attractforceStrength, 0.0, 2.0, 10,0, "");
uiDefButF(block, NUM, B_DIFF, "Radius:", 150, yline,150,20, &fss->attractforceRadius, 0.0, 2.0, 10,0, "");
yline -= lineHeight;
uiDefBut(block, LABEL, 0, "Velocity force:", 0,yline,300,20, NULL, 0.0, 0, 0, 0, "");
yline -= lineHeight;
uiDefButF(block, NUM, B_DIFF, "Strength:", 0, yline,150,20, &fss->velocityforceStrength, 0.0, 2.0, 10,0, "");
uiDefButF(block, NUM, B_DIFF, "Radius:", 150, yline,150,20, &fss->velocityforceRadius, 0.0, 2.0, 10,0, "");
}

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@@ -219,6 +219,8 @@ FluidsimSettings *fluidsimSettingsNew(struct Object *srcob)
fss->attractforceRadius = 0.75;
fss->velocityforceStrength = 0.2;
fss->velocityforceRadius = 0.75;
fss->cpsTimeStart = fss->animStart;
fss->cpsTimeEnd = fss->animEnd;
return fss;
}
@@ -1026,17 +1028,20 @@ void fluidsimBake(struct Object *ob)
fsmesh.obstaclePartslip = obit->fluidsimSettings->partSlipValue;
fsmesh.volumeInitType = obit->fluidsimSettings->volumeInitType;
fsmesh.obstacleImpactFactor = obit->fluidsimSettings->surfaceSmoothing; // misused value
/*
if(fsmesh.type == OB_FLUIDSIM_CONTROL)
{
// control fluids will get exported as whole
deform = 1;
fsmesh.cpsTimeStart = obit->fluidsimSettings->cpsTimeStart;
fsmesh.cpsTimeEnd = obit->fluidsimSettings->cpsTimeEnd;
fsmesh.attractforceStrength = obit->fluidsimSettings->attractforceStrength;
fsmesh.attractforceRadius = obit->fluidsimSettings->attractforceRadius;
fsmesh.velocityforceStrength = obit->fluidsimSettings->velocityforceStrength;
fsmesh.velocityforceRadius = obit->fluidsimSettings->velocityforceRadius;
}
}*/
// animated meshes
if(deform) {