- increased tooltip back-grab safety one pixel
- fixed good merging of constraint and effect panel in odd situations
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@@ -793,7 +793,6 @@ static void object_panel_constraint(void)
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char ownerstr[64];
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block= uiNewBlock(&curarea->uiblocks, "object_panel_constraint", UI_EMBOSS, UI_HELV, curarea->win);
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uiNewPanelTabbed("Effects", "Object");
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if(uiNewPanel(curarea, block, "Constraints", "Object", 640, 0, 318, 204)==0) return;
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/* this is a variable height panel, newpanel doesnt force new size on existing panels */
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@@ -1327,6 +1326,7 @@ void object_panel_effects(Object *ob)
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short x, y;
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block= uiNewBlock(&curarea->uiblocks, "object_panel_effects", UI_EMBOSS, UI_HELV, curarea->win);
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uiNewPanelTabbed("Constraints", "Object");
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if(uiNewPanel(curarea, block, "Effects", "Object", 640, 0, 418, 204)==0) return;
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/* EFFECTS */
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@@ -1506,8 +1506,8 @@ void object_panels()
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if(ob) {
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object_panel_anim(ob);
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object_panel_draw(ob);
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if(ob->type==OB_MESH) object_panel_effects(ob);
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object_panel_constraint();
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if(ob->type==OB_MESH) object_panel_effects(ob);
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}
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}
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@@ -2794,7 +2794,7 @@ static uiSaveUnder *ui_draw_but_tip(uiBut *but)
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y2 -= G.ui_international ? 5:1; //tip is from a windowheader
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// else y2 += 1; //tip is from button area
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su= ui_bgnpupdraw((int)(x1-1), (int)(y1-1), (int)(x2+4), (int)(y2+4), 0);
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su= ui_bgnpupdraw((int)(x1-1), (int)(y1-2), (int)(x2+4), (int)(y2+4), 0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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