CMake/Windows: Install materialX render dll's when available

This is in preparation for the 3.6 library update landing on windows.
This commit is contained in:
Ray Molenkamp
2023-05-09 10:21:32 -06:00
parent 6323d56eb5
commit d65d9f4b97

View File

@@ -996,6 +996,24 @@ elseif(WIN32)
${LIBDIR}/materialx/bin/MaterialXGenShader.dll
RELEASE
)
if(EXISTS ${LIBDIR}/materialx/bin/MaterialXRender.dll) # 3.6+
windows_install_shared_manifest(
FILES
${LIBDIR}/materialx/bin/MaterialXRender.dll
${LIBDIR}/materialx/bin/MaterialXRenderGlsl.dll
${LIBDIR}/materialx/bin/MaterialXRenderHw.dll
${LIBDIR}/materialx/bin/MaterialXRenderOsl.dll
RELEASE
)
windows_install_shared_manifest(
FILES
${LIBDIR}/materialx/bin/MaterialXRender_d.dll
${LIBDIR}/materialx/bin/MaterialXRenderGlsl_d.dll
${LIBDIR}/materialx/bin/MaterialXRenderHw_d.dll
${LIBDIR}/materialx/bin/MaterialXRenderOsl_d.dll
DEBUG
)
endif()
windows_install_shared_manifest(
FILES
${LIBDIR}/materialx/bin/MaterialXCore_d.dll