Cleanup: Anim, re-word the explanation of the term 'binding'
Re-word the explanation of 'binding', as the old explanation was still based on the old name 'output'. No functional changes.
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@@ -185,8 +185,8 @@ ENUM_OPERATORS(Layer::Flags, Layer::Flags::Enabled);
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* to identify which F-Curves (and in the future other animation data) it will
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* be animated by.
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*
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* This is called an 'binding' because it acts like an binding socket of the
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* Animation data-block, into which an animatable ID can be noodled.
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* This is called a 'binding' because it binds the animatable ID to the sub-set
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* of animation data that should animate it.
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*
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* \see AnimData::binding_handle
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*/
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