Merge branch 'blender-v4.0-release'

This commit is contained in:
Sergey Sharybin
2023-10-04 18:10:50 +02:00
2 changed files with 53 additions and 22 deletions

View File

@@ -376,6 +376,8 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG])
- (void)applicationWillBecomeActive:(NSNotification *)aNotification;
- (void)toggleFullScreen:(NSNotification *)notification;
- (void)windowWillClose:(NSNotification *)notification;
- (BOOL)applicationSupportsSecureRestorableState:(NSApplication *)app;
@end
@implementation CocoaAppDelegate : NSObject
@@ -493,6 +495,19 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG])
}
}
/* Explicitly opt-in to the secure codeing for the restorable state.
*
* This is something that only has affect on macOS 12+, and is implicitly
* enabled on macOS 14.
*
* For the details see
* https://sector7.computest.nl/post/2022-08-process-injection-breaking-all-macos-security-layers-with-a-single-vulnerability/
*/
- (BOOL)applicationSupportsSecureRestorableState:(NSApplication *)app
{
return YES;
}
@end
#pragma mark initialization/finalization

View File

@@ -63,11 +63,16 @@ static CLG_LogRef LOG = {"bke.collection"};
static bool collection_child_add(Collection *parent,
Collection *collection,
CollectionLightLinking *light_linking,
const int flag,
const bool add_us);
static bool collection_child_remove(Collection *parent, Collection *collection);
static bool collection_object_add(
Main *bmain, Collection *collection, Object *ob, int flag, const bool add_us);
static bool collection_object_add(Main *bmain,
Collection *collection,
Object *ob,
CollectionLightLinking *light_linking,
int flag,
const bool add_us);
static void collection_object_remove_no_gobject_hash(Main *bmain,
Collection *collection,
@@ -141,10 +146,10 @@ static void collection_copy_data(Main *bmain, ID *id_dst, const ID *id_src, cons
collection_dst->runtime.gobject_hash = nullptr;
LISTBASE_FOREACH (CollectionChild *, child, &collection_src->children) {
collection_child_add(collection_dst, child->collection, flag, false);
collection_child_add(collection_dst, child->collection, &child->light_linking, flag, false);
}
LISTBASE_FOREACH (CollectionObject *, cob, &collection_src->gobject) {
collection_object_add(bmain, collection_dst, cob->ob, flag, false);
collection_object_add(bmain, collection_dst, cob->ob, &cob->light_linking, flag, false);
}
}
@@ -381,7 +386,7 @@ static Collection *collection_add(Main *bmain,
/* Optionally add to parent collection. */
if (collection_parent) {
collection_child_add(collection_parent, collection, 0, true);
collection_child_add(collection_parent, collection, nullptr, 0, true);
}
return collection;
@@ -405,14 +410,14 @@ void BKE_collection_add_from_object(Main *bmain,
if (!ID_IS_LINKED(collection) && !ID_IS_OVERRIDABLE_LIBRARY(collection) &&
BKE_collection_has_object(collection, ob_src))
{
collection_child_add(collection, collection_dst, 0, true);
collection_child_add(collection, collection_dst, nullptr, 0, true);
is_instantiated = true;
}
}
FOREACH_SCENE_COLLECTION_END;
if (!is_instantiated) {
collection_child_add(scene->master_collection, collection_dst, 0, true);
collection_child_add(scene->master_collection, collection_dst, nullptr, 0, true);
}
BKE_main_collection_sync(bmain);
@@ -429,7 +434,7 @@ void BKE_collection_add_from_collection(Main *bmain,
if (!ID_IS_LINKED(collection) && !ID_IS_OVERRIDE_LIBRARY(collection) &&
collection_find_child(collection, collection_src))
{
collection_child_add(collection, collection_dst, 0, true);
collection_child_add(collection, collection_dst, nullptr, 0, true);
is_instantiated = true;
}
else if (!is_instantiated && collection_find_child(collection, collection_dst)) {
@@ -441,7 +446,7 @@ void BKE_collection_add_from_collection(Main *bmain,
FOREACH_SCENE_COLLECTION_END;
if (!is_instantiated) {
collection_child_add(scene->master_collection, collection_dst, 0, true);
collection_child_add(scene->master_collection, collection_dst, nullptr, 0, true);
}
BKE_main_collection_sync(bmain);
@@ -496,7 +501,7 @@ bool BKE_collection_delete(Main *bmain, Collection *collection, bool hierarchy)
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
LISTBASE_FOREACH (CollectionParent *, cparent, &collection->runtime.parents) {
Collection *parent = cparent->collection;
collection_child_add(parent, child->collection, 0, true);
collection_child_add(parent, child->collection, nullptr, 0, true);
}
}
@@ -505,7 +510,7 @@ bool BKE_collection_delete(Main *bmain, Collection *collection, bool hierarchy)
/* Link child object into parent collections. */
LISTBASE_FOREACH (CollectionParent *, cparent, &collection->runtime.parents) {
Collection *parent = cparent->collection;
collection_object_add(bmain, parent, cob->ob, 0, true);
collection_object_add(bmain, parent, cob->ob, nullptr, 0, true);
}
/* Remove child object. */
@@ -563,9 +568,9 @@ static Collection *collection_duplicate_recursive(Main *bmain,
/* Optionally add to parent (we always want to do that,
* even if collection_old had already been duplicated). */
if (parent != nullptr) {
if (collection_child_add(parent, collection_new, 0, true)) {
CollectionChild *child = collection_find_child(parent, collection_old);
if (collection_child_add(parent, collection_new, &child->light_linking, 0, true)) {
/* Put collection right after existing one. */
CollectionChild *child = collection_find_child(parent, collection_old);
CollectionChild *child_new = collection_find_child(parent, collection_new);
if (child && child_new) {
@@ -608,7 +613,7 @@ static Collection *collection_duplicate_recursive(Main *bmain,
continue;
}
collection_object_add(bmain, collection_new, ob_new, 0, true);
collection_object_add(bmain, collection_new, ob_new, &cob->light_linking, 0, true);
collection_object_remove(bmain, collection_new, ob_old, false);
}
}
@@ -1220,8 +1225,12 @@ static Collection *collection_parent_editable_find_recursive(const ViewLayer *vi
return nullptr;
}
static bool collection_object_add(
Main *bmain, Collection *collection, Object *ob, int flag, const bool add_us)
static bool collection_object_add(Main *bmain,
Collection *collection,
Object *ob,
CollectionLightLinking *light_linking,
int flag,
const bool add_us)
{
/* Cyclic dependency check. */
if (ob->instance_collection) {
@@ -1241,6 +1250,9 @@ static bool collection_object_add(
CollectionObject *cob = static_cast<CollectionObject *>(
MEM_callocN(sizeof(CollectionObject), __func__));
cob->ob = ob;
if (light_linking) {
cob->light_linking = *light_linking;
}
*cob_p = cob;
BLI_addtail(&collection->gobject, cob);
BKE_collection_object_cache_free(collection);
@@ -1312,7 +1324,7 @@ bool BKE_collection_object_add_notest(Main *bmain, Collection *collection, Objec
return false;
}
if (!collection_object_add(bmain, collection, ob, 0, true)) {
if (!collection_object_add(bmain, collection, ob, nullptr, 0, true)) {
return false;
}
@@ -1356,7 +1368,7 @@ void BKE_collection_object_add_from(Main *bmain, Scene *scene, Object *ob_src, O
if (!ID_IS_LINKED(collection) && !ID_IS_OVERRIDE_LIBRARY(collection) &&
BKE_collection_has_object(collection, ob_src))
{
collection_object_add(bmain, collection, ob_dst, 0, true);
collection_object_add(bmain, collection, ob_dst, nullptr, 0, true);
is_instantiated = true;
}
}
@@ -1365,7 +1377,7 @@ void BKE_collection_object_add_from(Main *bmain, Scene *scene, Object *ob_src, O
if (!is_instantiated) {
/* In case we could not find any non-linked collections in which instantiate our ob_dst,
* fallback to scene's master collection... */
collection_object_add(bmain, scene->master_collection, ob_dst, 0, true);
collection_object_add(bmain, scene->master_collection, ob_dst, nullptr, 0, true);
}
BKE_main_collection_sync(bmain);
@@ -1709,6 +1721,7 @@ static CollectionParent *collection_find_parent(Collection *child, Collection *c
static bool collection_child_add(Collection *parent,
Collection *collection,
CollectionLightLinking *light_linking,
const int flag,
const bool add_us)
{
@@ -1722,6 +1735,9 @@ static bool collection_child_add(Collection *parent,
child = static_cast<CollectionChild *>(MEM_callocN(sizeof(CollectionChild), "CollectionChild"));
child->collection = collection;
if (light_linking) {
child->light_linking = *light_linking;
}
BLI_addtail(&parent->children, child);
/* Don't add parent links for depsgraph datablocks, these are not kept in sync. */
@@ -1761,7 +1777,7 @@ static bool collection_child_remove(Collection *parent, Collection *collection)
bool BKE_collection_child_add(Main *bmain, Collection *parent, Collection *child)
{
if (!collection_child_add(parent, child, 0, true)) {
if (!collection_child_add(parent, child, nullptr, 0, true)) {
return false;
}
@@ -1771,7 +1787,7 @@ bool BKE_collection_child_add(Main *bmain, Collection *parent, Collection *child
bool BKE_collection_child_add_no_sync(Collection *parent, Collection *child)
{
return collection_child_add(parent, child, 0, true);
return collection_child_add(parent, child, nullptr, 0, true);
}
bool BKE_collection_child_remove(Main *bmain, Collection *parent, Collection *child)
@@ -2021,7 +2037,7 @@ bool BKE_collection_move(Main *bmain,
collection_child_remove(from_parent, collection);
}
collection_child_add(to_parent, collection, 0, true);
collection_child_add(to_parent, collection, nullptr, 0, true);
/* Move to specified location under parent. */
if (relative) {