Cleanup: Remove unused sculpt function declaration
The function is static, it doesn't need to be declared in the header.
This commit is contained in:
@@ -266,8 +266,6 @@ bool ray_face_nearest_tri(const float ray_start[3],
|
||||
float *r_depth,
|
||||
float *r_dist_sq);
|
||||
|
||||
void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag);
|
||||
|
||||
/* pbvh_bmesh.cc */
|
||||
|
||||
bool pbvh_bmesh_node_raycast(PBVHNode *node,
|
||||
|
||||
Reference in New Issue
Block a user