Fix broken face select in paint modes with RMB select.

This commit is contained in:
Brecht Van Lommel
2018-11-26 18:35:56 +01:00
parent 7d32d87a86
commit d92e9a4a25

View File

@@ -184,13 +184,6 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
options={'SKIP_SAVE'},
)
@classmethod
def poll(cls, context):
active_object = context.active_object
if active_object:
return active_object.mode in {'EDIT', 'OBJECT', 'POSE'}
return True
def invoke(self, context, event):
retval = bpy.ops.view3d.select(
'INVOKE_DEFAULT',
@@ -210,9 +203,10 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
return retval
active_object = context.active_object
if active_object:
if active_object.mode == 'EDIT':
if active_object.mode == 'OBJECT':
select_all = bpy.ops.object.select_all
elif active_object.mode == 'EDIT':
if active_object.type == 'MESH':
select_all = bpy.ops.mesh.select_all
elif active_object.type == 'CURVE':
@@ -230,7 +224,8 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
elif active_object.mode == 'PARTICLE_EDIT':
select_all = bpy.ops.particle.select_all
else:
select_all = bpy.ops.object.select_all
# Don nothing in paint and sculpt modes.
return retval
else:
select_all = bpy.ops.object.select_all