Fix T62555 Viewport borders flicker when splitting said viewport

This commit is contained in:
Clément Foucault
2019-03-16 03:57:51 +01:00
parent 0c10374faf
commit dbfbd6b904

View File

@@ -412,6 +412,7 @@ void ED_screen_draw_edges(wmWindow *win)
edge_thickness = corner_scale * 0.21f;
GPU_blend(true);
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
GPUBatch *batch = batch_screen_edges_get(&verts_per_corner);
GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_AREA_EDGES);
@@ -484,6 +485,8 @@ void ED_screen_draw_split_preview(ScrArea *sa, const int dir, const float fac)
/* splitpoint */
GPU_blend(true);
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
immUniformColor4ub(255, 255, 255, 100);
immBegin(GPU_PRIM_LINES, 2);