UI: make extrude gizmo similar size to transform
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@@ -368,8 +368,8 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
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static const float extrude_button_scale = 0.15f;
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static const float extrude_button_offset_scale = 1.5f;
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static const float extrude_arrow_scale = 1.0f;
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static const float extrude_arrow_xyz_axis_scale = 1.0f;
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static const float extrude_arrow_normal_axis_scale = 1.75f;
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static const float extrude_arrow_xyz_axis_scale = 0.4f;
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static const float extrude_arrow_normal_axis_scale = 1.0f;
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static const uchar shape_plus[] = {
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0x5f, 0xfb, 0x40, 0xee, 0x25, 0xda, 0x11, 0xbf, 0x4, 0xa0, 0x0, 0x80, 0x4, 0x5f, 0x11,
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