Mask: Fix missing remap of active spline/point on copy

This commit is contained in:
Sergey Sharybin
2019-05-21 15:45:03 +02:00
parent 903e5d3972
commit dc67e63acb

View File

@@ -225,6 +225,16 @@ MaskLayer *BKE_mask_layer_copy(const MaskLayer *masklay)
MaskSpline *spline_new = BKE_mask_spline_copy(spline);
BLI_addtail(&masklay_new->splines, spline_new);
if (spline == masklay->act_spline) {
masklay_new->act_spline = spline_new;
}
if (masklay->act_point >= spline->points &&
masklay->act_point < spline->points + spline->tot_point) {
const size_t point_index = masklay->act_point - spline->points;
masklay_new->act_point = spline_new->points + point_index;
}
}
/* correct animation */