Mask: Fix missing remap of active spline/point on copy
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@@ -225,6 +225,16 @@ MaskLayer *BKE_mask_layer_copy(const MaskLayer *masklay)
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MaskSpline *spline_new = BKE_mask_spline_copy(spline);
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BLI_addtail(&masklay_new->splines, spline_new);
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if (spline == masklay->act_spline) {
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masklay_new->act_spline = spline_new;
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}
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if (masklay->act_point >= spline->points &&
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masklay->act_point < spline->points + spline->tot_point) {
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const size_t point_index = masklay->act_point - spline->points;
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masklay_new->act_point = spline_new->points + point_index;
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}
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}
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/* correct animation */
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