Fix #37395: Rendering with a movie strip behind a scene shows inconsistent results
For now just make sure conversion to sequencer space will ensure imbuf's color space names is set properly. Might be some further changes needed to make colorspace flow more clear in sequencer, but that's for later.
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@@ -463,6 +463,7 @@ void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, int make_
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if (!STREQ(float_colorspace, to_colorspace)) {
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IMB_colormanagement_transform_threaded(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
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from_colorspace, to_colorspace, true);
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sequencer_imbuf_assign_spaces(scene, ibuf);
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}
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}
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}
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