Cleanup: Remove unnecessary namespace specification

This commit is contained in:
Hans Goudey
2023-05-26 14:01:25 -04:00
parent 865f14c641
commit de0f11515e

View File

@@ -108,7 +108,6 @@ blender::Span<InstanceReference> Instances::references() const
void Instances::remove(const IndexMask &mask,
const AnonymousAttributePropagationInfo &propagation_info)
{
using namespace blender;
const std::optional<IndexRange> masked_range = mask.to_range();
if (masked_range.has_value() && masked_range->start() == 0) {
/* Deleting from the end of the array can be much faster since no data has to be shifted. */
@@ -153,9 +152,6 @@ void Instances::remove(const IndexMask &mask,
void Instances::remove_unused_references()
{
using namespace blender;
using namespace blender::bke;
const int tot_instances = this->instances_num();
const int tot_references_before = references_.size();
@@ -261,9 +257,8 @@ void Instances::ensure_owns_direct_data()
}
}
static blender::Array<int> generate_unique_instance_ids(Span<int> original_ids)
static Array<int> generate_unique_instance_ids(Span<int> original_ids)
{
using namespace blender;
Array<int> unique_ids(original_ids.size());
Set<int> used_unique_ids;
@@ -314,7 +309,7 @@ static blender::Array<int> generate_unique_instance_ids(Span<int> original_ids)
return unique_ids;
}
blender::Span<int> Instances::almost_unique_ids() const
Span<int> Instances::almost_unique_ids() const
{
std::lock_guard lock(almost_unique_ids_mutex_);
std::optional<GSpan> instance_ids_gspan = attributes_.get_for_read("id");