Particle edit: Fix disappearing child particles when toggling edit mode
Going to object edit mode and back to particle edit mode used to loose all children from being displayed.
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@@ -2822,9 +2822,9 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac
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ParticleSimulationData sim = {0};
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sim.depsgraph = depsgraph;
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sim.scene = scene;
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sim.ob = ob;
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sim.psys = psys;
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sim.psmd = psys_get_modifier(ob, psys);
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sim.ob = ob_eval;
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sim.psys = psys_eval;
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sim.psmd = psys_get_modifier(ob_eval, psys_eval);
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psys_cache_child_paths(&sim, cfra, true, use_render_params);
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}
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