Fix #106856: Pose library does not autokey mirrored poses

The auto-keying system was still considering the input Action, and not the
mirrored one. This is now fixed.
This commit is contained in:
Sybren A. Stüvel
2023-04-14 14:19:28 +02:00
parent 10f20bf5d5
commit e0a3fcb622

View File

@@ -123,7 +123,7 @@ static void poselib_keytag_pose(bContext *C, Scene *scene, PoseBlendData *pbd)
}
bPose *pose = pbd->ob->pose;
bAction *act = pbd->act;
bAction *act = poselib_action_to_blend(pbd);
KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_WHOLE_CHARACTER_ID);
ListBase dsources = {NULL, NULL};