Fix #106856: Pose library does not autokey mirrored poses
The auto-keying system was still considering the input Action, and not the mirrored one. This is now fixed.
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@@ -123,7 +123,7 @@ static void poselib_keytag_pose(bContext *C, Scene *scene, PoseBlendData *pbd)
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}
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bPose *pose = pbd->ob->pose;
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bAction *act = pbd->act;
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bAction *act = poselib_action_to_blend(pbd);
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KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_WHOLE_CHARACTER_ID);
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ListBase dsources = {NULL, NULL};
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