WIP commit to introduce channels
This commit is contained in:
@@ -175,7 +175,9 @@ int fluidsim_ar[FLUIDSIM_TOTIPO]= {
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FLUIDSIM_VISC, FLUIDSIM_TIME,
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FLUIDSIM_GRAV_X , FLUIDSIM_GRAV_Y , FLUIDSIM_GRAV_Z ,
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FLUIDSIM_VEL_X , FLUIDSIM_VEL_Y , FLUIDSIM_VEL_Z ,
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FLUIDSIM_ACTIVE
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FLUIDSIM_ACTIVE,
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FLUIDSIM_ATTR_FORCE_STR, FLUIDSIM_ATTR_FORCE_RADIUS,
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FLUIDSIM_VEL_FORCE_STR, FLUIDSIM_VEL_FORCE_RADIUS,
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};
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int part_ar[PART_TOTIPO]= {
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@@ -336,8 +336,8 @@ typedef short IPO_Channel;
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/* ******************** */
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/* fluidsim ipos NT */
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#define FLUIDSIM_TOTIPO 9
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#define FLUIDSIM_TOTNAM 9
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#define FLUIDSIM_TOTIPO 13
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#define FLUIDSIM_TOTNAM 13
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#define FLUIDSIM_VISC 1
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#define FLUIDSIM_TIME 2
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@@ -352,6 +352,11 @@ typedef short IPO_Channel;
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#define FLUIDSIM_ACTIVE 9
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#define FLUIDSIM_ATTR_FORCE_STR 10
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#define FLUIDSIM_ATTR_FORCE_RADIUS 11
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#define FLUIDSIM_VEL_FORCE_STR 12
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#define FLUIDSIM_VEL_FORCE_RADIUS 13
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/* ******************** */
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/* particle ipos */
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#define PART_TOTIPO 19
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@@ -489,19 +489,40 @@ static void make_part_editipo(SpaceIpo *si)
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}
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// copied from make_seq_editipo
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static void make_fluidsim_editipo(SpaceIpo *si) // NT
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static void make_fluidsim_editipo(SpaceIpo *si, Object *ob) // NT
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{
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EditIpo *ei;
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int a;
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char *name;
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ei= si->editipo= MEM_callocN(FLUIDSIM_TOTIPO*sizeof(EditIpo), "fluidsim_editipo");
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si->totipo = FLUIDSIM_TOTIPO;
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for(a=0; a<FLUIDSIM_TOTIPO; a++) {
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FluidsimSettings *fss= ob->fluidsimSettings;
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int numipos = FLUIDSIM_TOTIPO;
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int ipo_start_index = 0;
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// we don't need all fluid ipos for all types! - dg
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if(fss->type == OB_FLUIDSIM_CONTROL)
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{
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numipos = 4; // there are 4 fluid control ipos
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ipo_start_index = 9;
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}
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else if(fss->type == OB_FLUIDSIM_DOMAIN)
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{
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numipos = 5; // there are 5 ipos for fluid domains
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}
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else
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{
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numipos = 4; // there are 4 for the rest
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ipo_start_index = 5;
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}
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ei= si->editipo= MEM_callocN(numipos*sizeof(EditIpo), "fluidsim_editipo");
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si->totipo = numipos;
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for(a=ipo_start_index; a<numipos; a++) {
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//fprintf(stderr,"FSINAME %d %d \n",a,fluidsim_ar[a], (int)(getname_fluidsim_ei(fluidsim_ar[a])) );
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name = getname_fluidsim_ei(fluidsim_ar[a]);
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strcpy(ei->name, name);
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ei->adrcode= fluidsim_ar[a];
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ei->col= ipo_rainbow(a, FLUIDSIM_TOTIPO);
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ei->col= ipo_rainbow(a, numipos);
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ei->icu= find_ipocurve(si->ipo, ei->adrcode);
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if(ei->icu) {
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ei->flag = ei->icu->flag;
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@@ -962,7 +983,7 @@ static void make_editipo(void)
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else if(G.sipo->blocktype==ID_FLUIDSIM) {
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if (ob) { // NT
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ob->ipowin= ID_FLUIDSIM;
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make_fluidsim_editipo(G.sipo);
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make_fluidsim_editipo(G.sipo, ob);
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}
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}
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else if(G.sipo->blocktype==ID_PA) {
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@@ -100,7 +100,7 @@ char *snd_ic_names[SND_TOTNAM] = { "Vol", "Pitch", "Pan", "Atten" };
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char *ac_ic_names[AC_TOTNAM] = {"LocX", "LocY", "LocZ", "ScaleX", "ScaleY",
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"ScaleZ", "QuatW", "QuatX", "QuatY", "QuatZ"};
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char *ic_name_empty[1] ={ "" };
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char *fluidsim_ic_names[FLUIDSIM_TOTNAM] = { "Fac-Visc", "Fac-Time", "GravX","GravY","GravZ", "VelX","VelY","VelZ", "Active" };
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char *fluidsim_ic_names[FLUIDSIM_TOTNAM] = { "Fac-Visc", "Fac-Time", "GravX","GravY","GravZ", "VelX","VelY","VelZ", "Active", "AttrForceStr", "AttrForceRad", "VelForceStr", "VelForceRad" };
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char *part_ic_names[PART_TOTNAM] = { "E_Freq", "E_Life", "E_Speed", "E_Angular", "E_Size",
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"Angular", "Size", "Drag", "Brown", "Damp", "Length", "Clump",
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"GravX", "GravY", "GravZ", "KinkAmp", "KinkFreq", "KinkShape", "BBTilt"};
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@@ -314,6 +314,10 @@ void fluidsimGetGeometryObjFilename(struct Object *ob, char *dst) { //, char *sr
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FS_FREE_ONECHANNEL(channelObjMove[i][2],"channelObjMove2"); \
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FS_FREE_ONECHANNEL(channelObjInivel[i],"channelObjInivel"); \
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FS_FREE_ONECHANNEL(channelObjActive[i],"channelObjActive"); \
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FS_FREE_ONECHANNEL(channelAttractforceStrength[i],"channelAttractforceStrength"); \
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FS_FREE_ONECHANNEL(channelAttractforceRadius[i],"channelAttractforceRadius"); \
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FS_FREE_ONECHANNEL(channelVelocityforceStrength[i],"channelVelocityforceStrength"); \
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FS_FREE_ONECHANNEL(channelVelocityforceRadius[i],"channelVelocityforceRadius"); \
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} \
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} // end FS FREE CHANNELS
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@@ -532,6 +536,12 @@ void fluidsimBake(struct Object *ob)
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float *channelObjInivel[256]; // initial velocities
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float *channelObjActive[256]; // obj active channel
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/* fluid control channels */
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float *channelAttractforceStrength[256];
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float *channelAttractforceRadius[256];
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float *channelVelocityforceStrength[256];
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float *channelVelocityforceRadius[256];
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if(getenv(strEnvName)) {
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int dlevel = atoi(getenv(strEnvName));
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elbeemSetDebugLevel(dlevel);
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@@ -716,6 +726,10 @@ void fluidsimBake(struct Object *ob)
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channelObjMove[i][0] = channelObjMove[i][1] = channelObjMove[i][2] = NULL;
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channelObjInivel[i] = NULL;
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channelObjActive[i] = NULL;
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channelAttractforceStrength[i] = NULL;
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channelAttractforceRadius[i] = NULL;
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channelVelocityforceStrength[i] = NULL;
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channelVelocityforceRadius[i] = NULL;
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}
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allchannelSize = G.scene->r.efra; // always use till last frame
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aniFrameTime = (domainSettings->animEnd - domainSettings->animStart)/(double)noFrames;
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@@ -880,9 +894,32 @@ void fluidsimBake(struct Object *ob)
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channelObjMove[o][j][(i-1)*4 + 3] = timeAtFrame[i];
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}
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}
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{
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int attrFSIcu[1] = { FLUIDSIM_ATTR_FORCE_STR };
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int attrFRIcu[1] = { FLUIDSIM_ATTR_FORCE_RADIUS };
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int velFSIcu[1] = { FLUIDSIM_VEL_FORCE_STR };
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int velFRIcu[1] = { FLUIDSIM_VEL_FORCE_RADIUS };
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float attrFSDefs[1];
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float attrFRDefs[1];
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float velFSDefs[1];
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float velFRDefs[1];
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attrFSDefs[0] = obit->fluidsimSettings->attractforceStrength;
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attrFRDefs[0] = obit->fluidsimSettings->attractforceRadius;
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velFSDefs[0] = obit->fluidsimSettings->velocityforceStrength;
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velFRDefs[0] = obit->fluidsimSettings->velocityforceRadius;
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fluidsimInitChannel( &channelAttractforceStrength[o], allchannelSize, timeAtFrame, attrFSIcu,attrFSDefs, obit->fluidsimSettings->ipo, CHANNEL_FLOAT );
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fluidsimInitChannel( &channelAttractforceRadius[o], allchannelSize, timeAtFrame, attrFRIcu,attrFRDefs, obit->fluidsimSettings->ipo, CHANNEL_FLOAT );
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fluidsimInitChannel( &channelVelocityforceStrength[o], allchannelSize, timeAtFrame, velFSIcu,velFSDefs, obit->fluidsimSettings->ipo, CHANNEL_FLOAT );
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fluidsimInitChannel( &channelVelocityforceRadius[o], allchannelSize, timeAtFrame, velFRIcu,velFRDefs, obit->fluidsimSettings->ipo, CHANNEL_FLOAT );
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}
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fluidsimInitChannel( &channelObjInivel[o], allchannelSize, timeAtFrame, inivelIcu,inivelDefs, obit->fluidsimSettings->ipo, CHANNEL_VEC );
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fluidsimInitChannel( &channelObjActive[o], allchannelSize, timeAtFrame, activeIcu,activeDefs, obit->fluidsimSettings->ipo, CHANNEL_FLOAT );
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channelObjCount++;
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@@ -1028,7 +1065,7 @@ void fluidsimBake(struct Object *ob)
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fsmesh.obstaclePartslip = obit->fluidsimSettings->partSlipValue;
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fsmesh.volumeInitType = obit->fluidsimSettings->volumeInitType;
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fsmesh.obstacleImpactFactor = obit->fluidsimSettings->surfaceSmoothing; // misused value
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/*
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if(fsmesh.type == OB_FLUIDSIM_CONTROL)
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{
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// control fluids will get exported as whole
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@@ -1037,11 +1074,24 @@ void fluidsimBake(struct Object *ob)
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fsmesh.cpsTimeStart = obit->fluidsimSettings->cpsTimeStart;
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fsmesh.cpsTimeEnd = obit->fluidsimSettings->cpsTimeEnd;
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fsmesh.attractforceStrength = obit->fluidsimSettings->attractforceStrength;
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fsmesh.attractforceRadius = obit->fluidsimSettings->attractforceRadius;
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fsmesh.velocityforceStrength = obit->fluidsimSettings->velocityforceStrength;
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fsmesh.velocityforceRadius = obit->fluidsimSettings->velocityforceRadius;
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}*/
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fsmesh.channelSizeAttractforceRadius =
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fsmesh.channelSizeVelocityforceStrength =
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fsmesh.channelSizeVelocityforceRadius =
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fsmesh.channelSizeAttractforceStrength = allchannelSize;
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fsmesh.channelAttractforceRadius = channelAttractforceStrength[o];
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fsmesh.channelAttractforceRadius = channelAttractforceRadius[o];
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fsmesh.channelVelocityforceStrength = channelVelocityforceStrength[o];
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fsmesh.channelVelocityforceRadius = channelVelocityforceRadius[o];
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}
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else
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{
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// set channels to 0
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fsmesh.channelAttractforceStrength =
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fsmesh.channelAttractforceRadius =
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fsmesh.channelVelocityforceStrength =
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fsmesh.channelVelocityforceRadius = NULL;
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}
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// animated meshes
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if(deform) {
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