Fixed bug #5587, emulated numpad viewport rotation keys non functional in sculpt mode, was just missing a call to convert_for_nonumpad.

This commit is contained in:
Nicholas Bishop
2007-01-04 21:42:52 +00:00
parent d26d0e2889
commit e526b0a06e

View File

@@ -1215,6 +1215,11 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
BrushData *br= sculptmode_brush();
Mesh *me= get_mesh(OBACT);
char update_prop= 0;
if(U.flag & USER_NONUMPAD) {
event= convert_for_nonumpad(event);
}
switch(event) {
case LEFTMOUSE:
if(G.qual==LR_SHIFTKEY+LR_CTRLKEY)