Fixed bug #5587, emulated numpad viewport rotation keys non functional in sculpt mode, was just missing a call to convert_for_nonumpad.
This commit is contained in:
@@ -1215,6 +1215,11 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
||||
BrushData *br= sculptmode_brush();
|
||||
Mesh *me= get_mesh(OBACT);
|
||||
char update_prop= 0;
|
||||
|
||||
if(U.flag & USER_NONUMPAD) {
|
||||
event= convert_for_nonumpad(event);
|
||||
}
|
||||
|
||||
switch(event) {
|
||||
case LEFTMOUSE:
|
||||
if(G.qual==LR_SHIFTKEY+LR_CTRLKEY)
|
||||
|
||||
Reference in New Issue
Block a user