Fix for opengl render setting current frame to 0 after finish rendering.

This commit is contained in:
Sergey Sharybin
2012-03-07 19:19:58 +00:00
parent 541d239cdc
commit e5464db95d

View File

@@ -316,6 +316,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->sizey= sizey;
oglrender->bmain= CTX_data_main(C);
oglrender->scene= scene;
oglrender->cfrao= scene->r.cfra;
oglrender->write_still= is_write_still && !is_animation;