Accidentaly left in a line of debug code, which broke deform modifiers
after e.g. subsurf.
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@@ -2031,8 +2031,6 @@ static void mesh_calc_modifiers(Object *ob, float (*inputVertexCos)[3],
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}
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}
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if(md->type == eModifierType_ParticleSystem)
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mti->deformVerts(md, ob, dm, deformedVerts, numVerts);
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} else {
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DerivedMesh *ndm;
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