Fix textview selection rendering in front of text
Selection of Python Console renders in front of the text. Since the default theme uses a low opacity selection color, it isn't obvious, but increasing alpha to 100% shows it clearly. Ref D13111
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committed by
Campbell Barton
parent
ca9e1f6391
commit
e6d50cdd43
@@ -245,9 +245,6 @@ static bool textview_draw_string(TextViewDrawState *tds,
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const int final_offset = offsets[tot_lines - 1];
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len = str_len - final_offset;
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s = str + final_offset;
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BLF_position(tds->font_id, tds->xy[0], tds->lofs + line_bottom + tds->row_vpadding, 0);
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BLF_color4ubv(tds->font_id, fg);
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BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
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if (tds->sel[0] != tds->sel[1]) {
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textview_step_sel(tds, -final_offset);
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@@ -255,6 +252,10 @@ static bool textview_draw_string(TextViewDrawState *tds,
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textview_draw_sel(s, pos, len, tds, bg_sel);
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}
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BLF_position(tds->font_id, tds->xy[0], tds->lofs + line_bottom + tds->row_vpadding, 0);
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BLF_color4ubv(tds->font_id, fg);
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BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
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tds->xy[1] += tds->lheight;
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BLF_color4ubv(tds->font_id, fg);
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@@ -263,14 +264,14 @@ static bool textview_draw_string(TextViewDrawState *tds,
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len = offsets[i] - offsets[i - 1];
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s = str + offsets[i - 1];
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BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
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BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
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if (tds->sel[0] != tds->sel[1]) {
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textview_step_sel(tds, len);
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textview_draw_sel(s, tds->xy, len, tds, bg_sel);
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}
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BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
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BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
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tds->xy[1] += tds->lheight;
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/* Check if we're out of view bounds. */
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