Fix #127208: Crashes using "Clipping Region..."
Typo in 508b39661d resulting in:
Error: Cannot find shader create info named
"overlay_armature_dof_clipped"
So now "overlay_armature_dof_lipped" >> "overlay_armature_dof_clipped"
Pull Request: https://projects.blender.org/blender/blender/pulls/127224
This commit is contained in:
committed by
Clément Foucault
parent
bbccf912b4
commit
e758c4c851
@@ -316,7 +316,7 @@ GPU_SHADER_CREATE_INFO(overlay_armature_dof)
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.fragment_source("overlay_armature_dof_solid_frag.glsl")
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.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
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GPU_SHADER_CREATE_INFO(overlay_armature_dof_lipped)
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GPU_SHADER_CREATE_INFO(overlay_armature_dof_clipped)
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.do_static_compilation(true)
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.additional_info("overlay_armature_dof", "drw_clipped");
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