Fix #127208: Crashes using "Clipping Region..."

Typo in 508b39661d resulting in:
Error: Cannot find shader create info named
"overlay_armature_dof_clipped"

So now "overlay_armature_dof_lipped" >> "overlay_armature_dof_clipped"

Pull Request: https://projects.blender.org/blender/blender/pulls/127224
This commit is contained in:
Philipp Oeser
2024-09-06 11:00:35 +02:00
committed by Clément Foucault
parent bbccf912b4
commit e758c4c851

View File

@@ -316,7 +316,7 @@ GPU_SHADER_CREATE_INFO(overlay_armature_dof)
.fragment_source("overlay_armature_dof_solid_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_dof_lipped)
GPU_SHADER_CREATE_INFO(overlay_armature_dof_clipped)
.do_static_compilation(true)
.additional_info("overlay_armature_dof", "drw_clipped");