Cleanup: Remove unused includes, correct comments
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@@ -11,8 +11,6 @@
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# include <mutex>
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# include "MEM_guardedalloc.h"
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# include "BLI_array.hh"
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# include "BLI_bit_vector.hh"
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# include "BLI_bounds_types.hh"
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@@ -22,7 +20,6 @@
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# include "BLI_span.hh"
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# include "BLI_vector.hh"
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# include "DNA_customdata_types.h"
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# include "DNA_meshdata_types.h"
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struct BVHCache;
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@@ -175,7 +172,7 @@ struct MeshRuntime {
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SharedCache<LooseEdgeCache> loose_edges_cache;
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/** Cache of data about vertices not used by edges. See #Mesh::loose_verts(). */
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SharedCache<LooseVertCache> loose_verts_cache;
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/** Cache of data about vertices not used by faces. See #Mesh::loose_verts(). */
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/** Cache of data about vertices not used by faces. See #Mesh::verts_no_face(). */
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SharedCache<LooseVertCache> verts_no_face_cache;
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/**
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@@ -115,14 +115,14 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
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/* This is a direct copy of a main mesh, so for now it has the same topology. */
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mesh_dst->runtime->deformed_only = true;
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}
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/* This option is set for run-time meshes that have been copied from the current objects mode.
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/* This option is set for run-time meshes that have been copied from the current object's mode.
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* Currently this is used for edit-mesh although it could be used for sculpt or other
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* kinds of data specific to an objects mode.
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* kinds of data specific to an object's mode.
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*
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* The flag signals that the mesh hasn't been modified from the data that generated it,
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* allowing us to use the object-mode data for drawing.
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*
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* While this could be the callers responsibility, keep here since it's
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* While this could be the caller's responsibility, keep here since it's
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* highly unlikely we want to create a duplicate and not use it for drawing. */
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mesh_dst->runtime->is_original_bmesh = false;
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