Cleanup, line wraps
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@@ -952,8 +952,8 @@ void RE_point_density_cache(
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EvaluationContext eval_ctx = {0};
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float mat[4][4];
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DEG_evaluation_context_init(&eval_ctx, use_render_params ? DAG_EVAL_RENDER :
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DAG_EVAL_VIEWPORT);
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DEG_evaluation_context_init(&eval_ctx, use_render_params ? DAG_EVAL_RENDER
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: DAG_EVAL_VIEWPORT);
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eval_ctx.scene_layer = sl;
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