Prevent division by zero in tiles size versioning code when mixing
using current trunk and previous release.
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@@ -8313,11 +8313,17 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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for (scene = main->scene.first; scene; scene = scene->id.next) {
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if (scene->r.tilex == 0 || scene->r.tiley == 1) {
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/* scene could be set for panoramic rendering, so clamp with the
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* lowest possible tile size value
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*/
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scene->r.tilex = max_ii(scene->r.xsch * scene->r.size / scene->r.xparts / 100, 8);
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scene->r.tiley = max_ii(scene->r.ysch * scene->r.size / scene->r.yparts / 100, 8);
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if (scene->r.xparts && scene->r.yparts) {
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/* scene could be set for panoramic rendering, so clamp with the
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* lowest possible tile size value
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*/
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scene->r.tilex = max_ii(scene->r.xsch * scene->r.size / scene->r.xparts / 100, 8);
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scene->r.tiley = max_ii(scene->r.ysch * scene->r.size / scene->r.yparts / 100, 8);
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}
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else {
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/* happens when mixing using current trunk and previous release */
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scene->r.tilex = scene->r.tiley = 64;
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}
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}
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}
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}
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