svn merge ^/trunk/blender -r42953:42957

This commit is contained in:
Campbell Barton
2011-12-29 01:58:47 +00:00
6 changed files with 21 additions and 7 deletions

View File

@@ -45,7 +45,7 @@ if(WITH_BUILTIN_GLEW)
endif()
if(WITH_GAMEENGINE)
add_subdirectory(recastnavigation)
add_subdirectory(recastnavigation)
endif()
if(WITH_IMAGE_OPENJPEG AND (NOT UNIX OR APPLE))

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@@ -36,19 +36,19 @@ if(WITH_CYCLES_OPTIMIZED_KERNEL)
endif()
if(WITH_CYCLES_NETWORK)
add_definitions(-DWITH_NETWORK)
add_definitions(-DWITH_NETWORK)
endif()
if(WITH_CYCLES_OSL)
add_definitions(-DWITH_OSL)
add_definitions(-DWITH_OSL)
endif()
if(WITH_CYCLES_PARTIO)
add_definitions(-DWITH_PARTIO)
add_definitions(-DWITH_PARTIO)
endif()
if(WITH_CYCLES_CUDA_BINARIES)
add_definitions(-DWITH_CUDA_BINARIES)
add_definitions(-DWITH_CUDA_BINARIES)
endif()
add_definitions(-DWITH_OPENCL)

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@@ -560,10 +560,14 @@ class WORLD_PT_game_mist(WorldButtonsPanel, Panel):
world = context.world
layout.active = world.mist_settings.use_mist
row = layout.row()
row.prop(world.mist_settings, "falloff")
row = layout.row(align=True)
row.prop(world.mist_settings, "start")
row.prop(world.mist_settings, "depth")
row = layout.row()
row.prop(world.mist_settings, "intensity", text="Minimum Intensity")
class WORLD_PT_game_physics(WorldButtonsPanel, Panel):

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@@ -300,4 +300,13 @@
# define BLI_assert(a) (void)0
#endif
/* hints for branch pradiction, only use in code that runs a _lot_ where */
#ifdef __GNUC__
# define LIKELY(x) __builtin_expect(!!(x), 1)
# define UNLIKELY(x) __builtin_expect(!!(x), 0)
#else
# define LIKELY(x) (x)
# define UNLIKELY(x) (x)
#endif
#endif // BLI_UTILDEFINES_H

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@@ -66,6 +66,7 @@ set(SRC
intern/math_base.c
intern/math_base_inline.c
intern/math_color.c
intern/math_color_inline.c
intern/math_geom.c
intern/math_geom_inline.c
intern/math_matrix.c

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@@ -33,7 +33,7 @@ set(INC
../../makesdna
../../makesrna
../../windowmanager
../../gpu
../../gpu
../../../../intern/guardedalloc
)