Cleanup: spelling in comments
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@@ -544,7 +544,7 @@ void GHOST_WindowX11::refreshXInputDevices()
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std::vector<XEventClass> xevents;
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for (GHOST_SystemX11::GHOST_TabletX11 &xtablet : m_system->GetXTablets()) {
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/* With modern XInput (xlib 1.6.2 at least and/or evdev 2.9.0) and some 'no-name' tablets
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/* With modern XInput (XLIB 1.6.2 at least and/or EVDEV 2.9.0) and some 'no-name' tablets
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* like 'UC-LOGIC Tablet WP5540U', we also need to 'select' ButtonPress for motion event,
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* otherwise we do not get any tablet motion event once pen is pressed... See T43367.
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*/
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@@ -398,7 +398,7 @@ MINLINE float fractf(float a)
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return a - floorf(a);
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}
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/* Adapted from godot-engine math_funcs.h. */
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/* Adapted from `godot-engine` math_funcs.h. */
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MINLINE float wrapf(float value, float max, float min)
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{
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float range = max - min;
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@@ -722,15 +722,15 @@ MINLINE int integer_digits_i(const int i)
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#ifdef BLI_HAVE_SSE2
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/* Calculate initial guess for arg^exp based on float representation
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/**
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* Calculate initial guess for `arg^exp` based on float representation
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* This method gives a constant bias, which can be easily compensated by
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* multiplying with bias_coeff.
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* Gives better results for exponents near 1 (e. g. 4/5).
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* Gives better results for exponents near 1 (e.g. `4/5`).
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* exp = exponent, encoded as uint32_t
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* e2coeff = 2^(127/exponent - 127) * bias_coeff^(1/exponent), encoded as
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* uint32_t
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* `e2coeff = 2^(127/exponent - 127) * bias_coeff^(1/exponent)`, encoded as `uint32_t`.
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*
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* We hope that exp and e2coeff gets properly inlined
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* We hope that exp and e2coeff gets properly inlined.
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*/
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MALWAYS_INLINE __m128 _bli_math_fastpow(const int exp, const int e2coeff, const __m128 arg)
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{
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@@ -742,7 +742,7 @@ MALWAYS_INLINE __m128 _bli_math_fastpow(const int exp, const int e2coeff, const
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return ret;
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}
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/* Improve x ^ 1.0f/5.0f solution with Newton-Raphson method */
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/** Improve `x ^ 1.0f/5.0f` solution with Newton-Raphson method */
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MALWAYS_INLINE __m128 _bli_math_improve_5throot_solution(const __m128 old_result, const __m128 x)
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{
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__m128 approx2 = _mm_mul_ps(old_result, old_result);
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@@ -752,7 +752,7 @@ MALWAYS_INLINE __m128 _bli_math_improve_5throot_solution(const __m128 old_result
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return _mm_mul_ps(summ, _mm_set1_ps(1.0f / 5.0f));
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}
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/* Calculate powf(x, 2.4). Working domain: 1e-10 < x < 1e+10 */
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/** Calculate `powf(x, 2.4)`. Working domain: `1e-10 < x < 1e+10`. */
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MALWAYS_INLINE __m128 _bli_math_fastpow24(const __m128 arg)
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{
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/* max, avg and |avg| errors were calculated in gcc without FMA instructions
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@@ -3720,7 +3720,7 @@ void barycentric_weights_v2_quad(const float v1[2],
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/* NOTE(campbell): fabsf() here is not needed for convex quads
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* (and not used in #interp_weights_poly_v2).
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* But in the case of concave/bow-tie quads for the mask rasterizer it
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* gives unreliable results without adding absf(). If this becomes an issue for more general
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* gives unreliable results without adding `absf()`. If this becomes an issue for more general
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* usage we could have this optional or use a different function. */
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#define MEAN_VALUE_HALF_TAN_V2(_area, i1, i2) \
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((_area = cross_v2v2(dirs[i1], dirs[i2])) != 0.0f ? \
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@@ -49,7 +49,7 @@ size_t BLI_timecode_string_from_time(char *str,
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/* get cframes */
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if (time < 0) {
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/* correction for negative cfraues */
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/* Correction for negative cframes. */
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neg[0] = '-';
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time = -time;
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}
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@@ -928,7 +928,7 @@ void BM_mesh_remap(BMesh *bm, const uint *vert_idx, const uint *edge_idx, const
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/* Edges' pointers, only vert pointers (as we don't mess with loops!),
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* and - ack! - edge pointers,
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* as we have to handle disklinks... */
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* as we have to handle disk-links. */
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if (vptr_map || eptr_map) {
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BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
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if (vptr_map) {
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@@ -17,7 +17,7 @@
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/** \file
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* \ingroup bmesh
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*
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* Create faces or edges (Fkey by default).
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* Create faces or edges (F-key by default).
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*/
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#include "MEM_guardedalloc.h"
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@@ -30,7 +30,7 @@
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# include "RBI_hull_api.h"
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/* XXX: using 128 for totelem and pchunk of mempool, no idea what good
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/* XXX: using 128 for totelem and `pchunk` of `mempool`, no idea what good
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* values would be though */
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# include "bmesh.h"
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@@ -1544,7 +1544,7 @@ void SCULPT_OT_mask_init(struct wmOperatorType *ot);
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/* Detail size. */
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/* -------------------------------------------------------------------- */
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/** \name Dyntopo/Retopo Operators
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/** \name Dyntopo/Retopology Operators
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* \{ */
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void SCULPT_OT_detail_flood_fill(struct wmOperatorType *ot);
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@@ -29,10 +29,10 @@ namespace blender::gpu {
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/**
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* This includes both hardware capabilities & workarounds.
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* Try to limit these to the implementation codebase (i.e.: gpu/opengl/).
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* Try to limit these to the implementation code-base (i.e.: `gpu/opengl/`).
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* Only add workarounds here if they are common to all implementation or
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* if you need access to it outside of the GPU module.
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* Same goes for capabilities (i.e.: texture size)
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* Same goes for capabilities (i.e.: texture size).
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*/
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struct GPUCapabilities {
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int max_texture_size = 0;
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@@ -172,8 +172,8 @@ class OBJMesh : NonCopyable {
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*/
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float3 calc_poly_normal(int poly_index) const;
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/**
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* Find the unqique normals of the mesh and return them in \a r_normal_coords.
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* Store the indices into that vector with for each loop in this OBJMesh.
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* Find the unique normals of the mesh and return them in \a r_normal_coords.
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* Store the indices into that vector with for each loop in this #OBJMesh.
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*/
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void store_normal_coords_and_indices(Vector<float3> &r_normal_coords);
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/**
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@@ -29,7 +29,7 @@
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#include "obj_exporter_tests.hh"
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namespace blender::io::obj {
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/* Set this true to keep comparison-failing test ouput in temp file directory. */
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/* Set this true to keep comparison-failing test output in temp file directory. */
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constexpr bool save_failing_test_output = false;
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/* This is also the test name. */
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