Fix: VSE: Retiming key translation not working correctly

Translating keys when speed transitions are present with media not
matching scene FPS causes incorrect behavior.

This was caused by multiple issues - in some places media vs scene FPS
mismatch was not accounted for and multiple instances of presision loss
due to casting float values to integer.

Pull Request: https://projects.blender.org/blender/blender/pulls/131911
This commit is contained in:
Richard Antalik
2025-02-13 03:16:29 +01:00
committed by Richard Antalik
parent db2108dd89
commit ee9e4ead8d
3 changed files with 83 additions and 74 deletions

View File

@@ -453,7 +453,7 @@ static bool transition_add_new_for_seq(const bContext *C,
return false; return false;
} }
SeqRetimingKey *transition = SEQ_retiming_add_transition(strip, key, duration); SeqRetimingKey *transition = SEQ_retiming_add_transition(scene, strip, key, duration);
if (transition == nullptr) { if (transition == nullptr) {
BKE_report(op->reports, RPT_WARNING, "Cannot create transition"); BKE_report(op->reports, RPT_WARNING, "Cannot create transition");

View File

@@ -30,7 +30,10 @@ bool SEQ_retiming_is_allowed(const Strip *strip);
* become invalid. * become invalid.
*/ */
SeqRetimingKey *SEQ_retiming_add_key(const Scene *scene, Strip *strip, int timeline_frame); SeqRetimingKey *SEQ_retiming_add_key(const Scene *scene, Strip *strip, int timeline_frame);
SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, float offset); SeqRetimingKey *SEQ_retiming_add_transition(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,
float offset);
SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene, SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
Strip *strip, Strip *strip,
SeqRetimingKey *key, SeqRetimingKey *key,

View File

@@ -6,6 +6,8 @@
* \ingroup bke * \ingroup bke
*/ */
#include <algorithm>
#include "MEM_guardedalloc.h" #include "MEM_guardedalloc.h"
#include "DNA_scene_types.h" #include "DNA_scene_types.h"
@@ -178,17 +180,19 @@ bool SEQ_retiming_is_allowed(const Strip *strip)
STRIP_TYPE_MASK); STRIP_TYPE_MASK);
} }
static int strip_retiming_segment_length_get(const SeqRetimingKey *start_key) static double strip_retiming_segment_length_get(const SeqRetimingKey *start_key)
{ {
const SeqRetimingKey *end_key = start_key + 1; const SeqRetimingKey *end_key = start_key + 1;
return end_key->strip_frame_index - start_key->strip_frame_index; return end_key->strip_frame_index - start_key->strip_frame_index;
} }
static float strip_retiming_segment_step_get(const SeqRetimingKey *start_key) /* Segment step can be a very small number, which is multiplied later. Therefore double is used to
* avoid loss of precision. */
static double strip_retiming_segment_step_get(const SeqRetimingKey *start_key)
{ {
const SeqRetimingKey *end_key = start_key + 1; const SeqRetimingKey *end_key = start_key + 1;
const int segment_length = strip_retiming_segment_length_get(start_key); const double segment_length = strip_retiming_segment_length_get(start_key);
const float segment_fac_diff = end_key->retiming_factor - start_key->retiming_factor; const double segment_fac_diff = end_key->retiming_factor - start_key->retiming_factor;
return segment_fac_diff / segment_length; return segment_fac_diff / segment_length;
} }
@@ -292,13 +296,13 @@ float strip_retiming_evaluate(const Strip *strip, const float frame_index)
const float segment_frame_index = frame_index - start_key->strip_frame_index; const float segment_frame_index = frame_index - start_key->strip_frame_index;
if (!SEQ_retiming_key_is_transition_start(start_key)) { if (!SEQ_retiming_key_is_transition_start(start_key)) {
const float segment_step = strip_retiming_segment_step_get(start_key); const double segment_step = strip_retiming_segment_step_get(start_key);
return std::min(1.0f, start_key->retiming_factor + segment_step * segment_frame_index); return std::min(1.0f, start_key->retiming_factor + float(segment_step * segment_frame_index));
} }
if (strip_retiming_transition_is_linear(strip, start_key)) { if (strip_retiming_transition_is_linear(strip, start_key)) {
const float segment_step = strip_retiming_segment_step_get(start_key - 1); const double segment_step = strip_retiming_segment_step_get(start_key - 1);
return std::min(1.0f, start_key->retiming_factor + segment_step * segment_frame_index); return std::min(1.0f, start_key->retiming_factor + float(segment_step * segment_frame_index));
} }
/* Sanity check for transition type. */ /* Sanity check for transition type. */
@@ -375,25 +379,25 @@ void SEQ_retiming_transition_key_frame_set(const Scene *scene,
{ {
SeqRetimingKey *key_start = SEQ_retiming_transition_start_get(key); SeqRetimingKey *key_start = SEQ_retiming_transition_start_get(key);
SeqRetimingKey *key_end = key_start + 1; SeqRetimingKey *key_end = key_start + 1;
const int start_frame_index = key_start->strip_frame_index; const float start_frame_index = key_start->strip_frame_index;
const int midpoint = key_start->original_strip_frame_index; const float midpoint = key_start->original_strip_frame_index;
const int new_frame_index = content_frame_index_get(scene, strip, timeline_frame); const float new_frame_index = content_frame_index_get(scene, strip, timeline_frame);
int new_midpoint_offset = new_frame_index - midpoint; float new_midpoint_offset = new_frame_index - midpoint;
const float prev_segment_step = strip_retiming_segment_step_get(key_start - 1); const double prev_segment_step = strip_retiming_segment_step_get(key_start - 1);
const float next_segment_step = strip_retiming_segment_step_get(key_end); const double next_segment_step = strip_retiming_segment_step_get(key_end);
/* Prevent keys crossing eachother. */ /* Prevent keys crossing eachother. */
SeqRetimingKey *prev_segment_end = key_start - 1, *next_segment_start = key_end + 1; SeqRetimingKey *prev_segment_end = key_start - 1, *next_segment_start = key_end + 1;
const int offset_max_left = midpoint - prev_segment_end->strip_frame_index - 1; const float offset_max_left = midpoint - prev_segment_end->strip_frame_index - 1;
const int offset_max_right = next_segment_start->strip_frame_index - midpoint - 1; const float offset_max_right = next_segment_start->strip_frame_index - midpoint - 1;
new_midpoint_offset = abs(new_midpoint_offset); new_midpoint_offset = fabs(new_midpoint_offset);
new_midpoint_offset = min_iii(new_midpoint_offset, offset_max_left, offset_max_right); new_midpoint_offset = min_fff(new_midpoint_offset, offset_max_left, offset_max_right);
new_midpoint_offset = max_ii(new_midpoint_offset, 1); new_midpoint_offset = max_ff(new_midpoint_offset, 1);
key_start->strip_frame_index = midpoint - new_midpoint_offset; key_start->strip_frame_index = midpoint - new_midpoint_offset;
key_end->strip_frame_index = midpoint + new_midpoint_offset; key_end->strip_frame_index = midpoint + new_midpoint_offset;
const int offset = key_start->strip_frame_index - start_frame_index; const float offset = key_start->strip_frame_index - start_frame_index;
key_start->retiming_factor += offset * prev_segment_step; key_start->retiming_factor += offset * prev_segment_step;
key_end->retiming_factor -= offset * next_segment_step; key_end->retiming_factor -= offset * next_segment_step;
} }
@@ -524,13 +528,18 @@ void SEQ_retiming_remove_key(Strip *strip, SeqRetimingKey *key)
strip_retiming_remove_key_ex(strip, key); strip_retiming_remove_key_ex(strip, key);
} }
static float strip_retiming_clamp_create_offset(SeqRetimingKey *key, float offset) static float strip_retiming_clamp_create_offset(const Scene *scene,
const Strip *strip,
SeqRetimingKey *key,
int offset)
{ {
SeqRetimingKey *prev_key = key - 1; SeqRetimingKey *prev_key = key - 1;
SeqRetimingKey *next_key = key + 1; SeqRetimingKey *next_key = key + 1;
const float prev_dist = key->strip_frame_index - prev_key->strip_frame_index; const int prev_dist = SEQ_retiming_key_timeline_frame_get(scene, strip, prev_key) -
const float next_dist = next_key->strip_frame_index - key->strip_frame_index; SEQ_retiming_key_timeline_frame_get(scene, strip, key);
return min_fff(offset, prev_dist - 1, next_dist - 1); const int next_dist = SEQ_retiming_key_timeline_frame_get(scene, strip, next_key) -
SEQ_retiming_key_timeline_frame_get(scene, strip, key);
return std::clamp(offset, prev_dist + 1, next_dist - 1);
} }
SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene, SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
@@ -545,7 +554,7 @@ SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
} }
int clamped_offset = strip_retiming_clamp_create_offset( int clamped_offset = strip_retiming_clamp_create_offset(
key, offset * SEQ_time_media_playback_rate_factor_get(scene, strip)); scene, strip, key, offset * SEQ_time_media_playback_rate_factor_get(scene, strip));
const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key); const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key);
const float orig_retiming_factor = key->retiming_factor; const float orig_retiming_factor = key->retiming_factor;
@@ -568,7 +577,10 @@ SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
return new_key + 1; return new_key + 1;
} }
SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, float offset) SeqRetimingKey *SEQ_retiming_add_transition(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,
float offset)
{ {
BLI_assert(!SEQ_retiming_is_last_key(strip, key)); BLI_assert(!SEQ_retiming_is_last_key(strip, key));
BLI_assert(key->strip_frame_index != 0); BLI_assert(key->strip_frame_index != 0);
@@ -584,10 +596,10 @@ SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, f
return nullptr; return nullptr;
} }
float clamped_offset = strip_retiming_clamp_create_offset(key, offset); float clamped_offset = strip_retiming_clamp_create_offset(scene, strip, key, offset);
const int orig_key_index = SEQ_retiming_key_index_get(strip, key); const int orig_key_index = SEQ_retiming_key_index_get(strip, key);
const int orig_frame_index = key->strip_frame_index; const float orig_frame_index = key->strip_frame_index;
const float orig_retiming_factor = key->retiming_factor; const float orig_retiming_factor = key->retiming_factor;
SeqRetimingKey *transition_out = strip_retiming_add_key(strip, SeqRetimingKey *transition_out = strip_retiming_add_key(strip,
@@ -603,34 +615,36 @@ SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, f
return strip->retiming_keys + orig_key_index + 1; return strip->retiming_keys + orig_key_index + 1;
} }
static int strip_retiming_clamp_transition_offset(SeqRetimingKey *start_key, int offset) static float strip_retiming_clamp_transition_offset(const Scene *scene,
const Strip *strip,
SeqRetimingKey *start_key,
float offset)
{ {
SeqRetimingKey *end_key = start_key + 1; SeqRetimingKey *end_key = start_key + 1;
SeqRetimingKey *prev_key = start_key - 1; SeqRetimingKey *prev_key = start_key - 1;
SeqRetimingKey *next_key = start_key + 2; SeqRetimingKey *next_key = start_key + 2;
const int prev_dist = start_key->strip_frame_index - prev_key->strip_frame_index; const float prev_max_offset = prev_key->strip_frame_index - start_key->strip_frame_index;
const int next_dist = next_key->strip_frame_index - end_key->strip_frame_index; const float next_max_offset = next_key->strip_frame_index - end_key->strip_frame_index;
const float min_step = SEQ_time_media_playback_rate_factor_get(scene, strip);
if (offset >= 0) { return std::clamp(offset, prev_max_offset + min_step, next_max_offset - min_step);
return min_ii(offset, next_dist - 1);
}
return max_ii(offset, -(prev_dist - 1));
} }
static void strip_retiming_transition_offset(const Scene *scene, static void strip_retiming_transition_offset(const Scene *scene,
Strip *strip, Strip *strip,
SeqRetimingKey *key, SeqRetimingKey *key,
const int offset) const float offset)
{ {
int clamped_offset = strip_retiming_clamp_transition_offset(key, offset); float clamped_offset = strip_retiming_clamp_transition_offset(scene, strip, key, offset);
const float duration = (key->original_strip_frame_index - key->strip_frame_index); const float duration = (key->original_strip_frame_index - key->strip_frame_index) /
SEQ_time_media_playback_rate_factor_get(scene, strip);
const bool was_selected = SEQ_retiming_selection_contains(SEQ_editing_get(scene), key); const bool was_selected = SEQ_retiming_selection_contains(SEQ_editing_get(scene), key);
SeqRetimingKey *original_key = strip_retiming_remove_transition(strip, key); SeqRetimingKey *original_key = strip_retiming_remove_transition(strip, key);
original_key->strip_frame_index += clamped_offset * original_key->strip_frame_index += clamped_offset;
SEQ_time_media_playback_rate_factor_get(scene, strip);
SeqRetimingKey *transition_out = SEQ_retiming_add_transition(strip, original_key, duration); SeqRetimingKey *transition_out = SEQ_retiming_add_transition(
scene, strip, original_key, duration);
if (was_selected) { if (was_selected) {
SEQ_retiming_selection_append(transition_out); SEQ_retiming_selection_append(transition_out);
@@ -643,6 +657,10 @@ static int strip_retiming_clamp_timeline_frame(const Scene *scene,
SeqRetimingKey *key, SeqRetimingKey *key,
const int timeline_frame) const int timeline_frame)
{ {
if ((key->flag & SEQ_SPEED_TRANSITION_IN) != 0) {
return timeline_frame;
}
int prev_key_timeline_frame = -MAXFRAME; int prev_key_timeline_frame = -MAXFRAME;
int next_key_timeline_frame = MAXFRAME; int next_key_timeline_frame = MAXFRAME;
@@ -656,70 +674,57 @@ static int strip_retiming_clamp_timeline_frame(const Scene *scene,
next_key_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, next_key); next_key_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, next_key);
} }
const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key); return std::clamp(timeline_frame, prev_key_timeline_frame + 1, next_key_timeline_frame - 1);
int clamped_timeline_frame = timeline_frame;
if (timeline_frame < orig_timeline_frame) {
clamped_timeline_frame = max_ii(timeline_frame, prev_key_timeline_frame + 1);
}
else if (timeline_frame > orig_timeline_frame) {
clamped_timeline_frame = min_ii(timeline_frame, next_key_timeline_frame - 1);
}
return clamped_timeline_frame;
} }
/* Remove and re-create transition. This way transition won't change length. /* Remove and re-create transition. This way transition won't change length.
* Alternative solution is to find where in arc segment the `y` value is closest to key * Alternative solution is to find where in arc segment the `y` value is closest to key
* retiming factor, then trim transition to that point. This would change transition length. */ * retiming factor, then trim transition to that point. This would change transition length. */
static void strip_retiming_fix_transition(Strip *strip, SeqRetimingKey *key) static void strip_retiming_fix_transition(const Scene *scene, Strip *strip, SeqRetimingKey *key)
{ {
const int keys_num = strip->retiming_keys_num; const int keys_num = strip->retiming_keys_num;
const float transition_duration = (key->original_strip_frame_index - key->strip_frame_index); const float transition_duration = (key->original_strip_frame_index - key->strip_frame_index) /
SEQ_time_media_playback_rate_factor_get(scene, strip);
SeqRetimingKey *orig_key = strip_retiming_remove_transition(strip, key); SeqRetimingKey *orig_key = strip_retiming_remove_transition(strip, key);
SEQ_retiming_add_transition(strip, orig_key, transition_duration); SEQ_retiming_add_transition(scene, strip, orig_key, transition_duration);
BLI_assert(keys_num == strip->retiming_keys_num); BLI_assert(keys_num == strip->retiming_keys_num);
UNUSED_VARS_NDEBUG(keys_num); UNUSED_VARS_NDEBUG(keys_num);
} }
static void strip_retiming_fix_transitions(Strip *strip, SeqRetimingKey *key) static void strip_retiming_fix_transitions(const Scene *scene, Strip *strip, SeqRetimingKey *key)
{ {
if (SEQ_retiming_key_index_get(strip, key) <= 1) {
return;
}
const int key_index = SEQ_retiming_key_index_get(strip, key); const int key_index = SEQ_retiming_key_index_get(strip, key);
/* Store value, since handles array will be reallocated. */ if (!SEQ_retiming_is_last_key(strip, key)) {
bool is_last_key = SEQ_retiming_is_last_key(strip, key); SeqRetimingKey *next_key = key + 1;
if (SEQ_retiming_key_is_transition_start(next_key)) {
SeqRetimingKey *prev_key = key - 2; strip_retiming_fix_transition(scene, strip, next_key);
if (SEQ_retiming_key_is_transition_start(prev_key)) { }
strip_retiming_fix_transition(strip, prev_key);
} }
if (is_last_key) { if (key_index <= 1) {
return; return;
} }
SeqRetimingKey *next_key = &SEQ_retiming_keys_get(strip)[key_index + 1]; SeqRetimingKey *next_key = &SEQ_retiming_keys_get(strip)[key_index + 1];
if (SEQ_retiming_key_is_transition_start(next_key)) { if (SEQ_retiming_key_is_transition_start(next_key)) {
strip_retiming_fix_transition(strip, next_key); strip_retiming_fix_transition(scene, strip, next_key);
} }
} }
static void strip_retiming_key_offset(const Scene *scene, static void strip_retiming_key_offset(const Scene *scene,
Strip *strip, Strip *strip,
SeqRetimingKey *key, SeqRetimingKey *key,
const int offset) const float offset)
{ {
if ((key->flag & SEQ_SPEED_TRANSITION_IN) != 0) { if ((key->flag & SEQ_SPEED_TRANSITION_IN) != 0) {
strip_retiming_transition_offset(scene, strip, key, offset); strip_retiming_transition_offset(scene, strip, key, offset);
} }
else { else {
key->strip_frame_index += offset * SEQ_time_media_playback_rate_factor_get(scene, strip); key->strip_frame_index += offset;
strip_retiming_fix_transitions(strip, key); strip_retiming_fix_transitions(scene, strip, key);
} }
} }
@@ -745,7 +750,8 @@ void SEQ_retiming_key_timeline_frame_set(const Scene *scene,
const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key); const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key);
const int clamped_timeline_frame = strip_retiming_clamp_timeline_frame( const int clamped_timeline_frame = strip_retiming_clamp_timeline_frame(
scene, strip, key, timeline_frame); scene, strip, key, timeline_frame);
const int offset = clamped_timeline_frame - orig_timeline_frame; const float offset = (clamped_timeline_frame - orig_timeline_frame) *
SEQ_time_media_playback_rate_factor_get(scene, strip);
const int key_count = SEQ_retiming_keys_get(strip).size(); const int key_count = SEQ_retiming_keys_get(strip).size();
const int key_index = SEQ_retiming_key_index_get(strip, key); const int key_index = SEQ_retiming_key_index_get(strip, key);
@@ -759,7 +765,7 @@ void SEQ_retiming_key_timeline_frame_set(const Scene *scene,
else if (orig_timeline_frame == SEQ_time_left_handle_frame_get(scene, strip) || else if (orig_timeline_frame == SEQ_time_left_handle_frame_get(scene, strip) ||
key->strip_frame_index == 0) key->strip_frame_index == 0)
{ {
strip->start += offset; strip->start += clamped_timeline_frame - orig_timeline_frame;
for (int i = key_index + 1; i < key_count; i++) { for (int i = key_index + 1; i < key_count; i++) {
SeqRetimingKey *key_iter = &SEQ_retiming_keys_get(strip)[i]; SeqRetimingKey *key_iter = &SEQ_retiming_keys_get(strip)[i];
strip_retiming_key_offset(scene, strip, key_iter, -offset); strip_retiming_key_offset(scene, strip, key_iter, -offset);