Fix T75750 Image Editor: Rendered result is much brighter than in viewport
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@@ -669,9 +669,14 @@ static void image_main_region_draw(const bContext *C, ARegion *region)
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/* we set view2d from own zoom and offset each time */
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image_main_region_set_view2d(sima, region);
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/* Image are still drawn in display space. */
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glDisable(GL_FRAMEBUFFER_SRGB);
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/* we draw image in pixelspace */
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draw_image_main(C, region);
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glEnable(GL_FRAMEBUFFER_SRGB);
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/* and uvs in 0.0-1.0 space */
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UI_view2d_view_ortho(v2d);
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