Fix for bug #11128: render window shows undithered image.
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@@ -1728,31 +1728,38 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser)
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{
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RenderResult *rr= RE_GetResult(RE_GetRender(G.scene->id.name));
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if(rr && iuser) {
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if(rr) {
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RenderResult rres;
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float *rectf;
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unsigned int *rect;
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int channels= 4, layer= iuser->layer;
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float dither;
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int channels, layer, pass;
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channels= 4;
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layer= (iuser)? iuser->layer: 0;
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pass= (iuser)? iuser->pass: 0;
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/* this gives active layer, composite or seqence result */
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RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
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rect= (unsigned int *)rres.rect32;
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rectf= rres.rectf;
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dither= G.scene->r.dither_intensity;
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/* get compo/seq result by default */
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if(rr->rectf && layer==0);
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else if(rr->layers.first) {
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RenderLayer *rl= BLI_findlink(&rr->layers, iuser->layer-(rr->rectf?1:0));
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RenderLayer *rl= BLI_findlink(&rr->layers, layer-(rr->rectf?1:0));
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if(rl) {
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/* there's no combined pass, is in renderlayer itself */
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if(iuser->pass==0) {
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if(pass==0) {
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rectf= rl->rectf;
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}
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else {
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RenderPass *rpass= BLI_findlink(&rl->passes, iuser->pass-1);
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RenderPass *rpass= BLI_findlink(&rl->passes, pass-1);
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if(rpass) {
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channels= rpass->channels;
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rectf= rpass->rect;
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dither= 0.0f; /* don't dither passes */
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}
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}
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}
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@@ -1779,6 +1786,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser)
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ibuf->channels= channels;
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ibuf->zbuf_float= rres.rectz;
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ibuf->flags |= IB_zbuffloat;
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ibuf->dither= dither;
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ima->ok= IMA_OK_LOADED;
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return ibuf;
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@@ -311,6 +311,8 @@ static void renderwin_draw_render_info(RenderWin *rw)
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static void renderwin_draw(RenderWin *rw, int just_clear)
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{
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Image *ima;
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ImBuf *ibuf;
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float fullrect[2][2];
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int set_back_mainwindow;
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rcti rect;
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@@ -340,50 +342,45 @@ static void renderwin_draw(RenderWin *rw, int just_clear)
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glColor3ub(0, 0, 0);
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glRectfv(fullrect[0], fullrect[1]);
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} else {
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RenderResult rres;
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RenderSpare *rspare= render_spare;
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if(rspare && rspare->showspare) {
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if(rspare->ibuf) {
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rres.rectx= rspare->ibuf->x;
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rres.recty= rspare->ibuf->y;
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rres.rect32= (int *)rspare->ibuf->rect;
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rres.rectf= rspare->ibuf->rect_float;
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rres.rectz= rspare->ibuf->zbuf_float;
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}
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else
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memset(&rres, 0, sizeof(rres));
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ibuf= rspare->ibuf;
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}
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else {
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ima= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
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ibuf= BKE_image_get_ibuf(ima, NULL);
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}
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else
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RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
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if(rres.rectf || rres.rect32) {
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if(ibuf) {
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if(!ibuf->rect)
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IMB_rect_from_float(ibuf);
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glPixelZoom(rw->zoom, rw->zoom);
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if(rw->flags & RW_FLAGS_ALPHA) {
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if(rres.rect32) {
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if(ibuf->rect) {
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/* swap bytes, so alpha is most significant one, then just draw it as luminance int */
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if(G.order==B_ENDIAN)
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glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
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glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, GL_LUMINANCE, GL_UNSIGNED_INT, rres.rect32);
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glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, ibuf->rect);
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glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
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}
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else {
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float *trectf= MEM_mallocN(rres.rectx*rres.recty*4, "temp");
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float *trectf= MEM_mallocN(ibuf->x*ibuf->y*4, "temp");
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int a, b;
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for(a= rres.rectx*rres.recty -1, b= 4*a+3; a>=0; a--, b-=4)
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trectf[a]= rres.rectf[b];
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for(a= ibuf->x*ibuf->y -1, b= 4*a+3; a>=0; a--, b-=4)
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trectf[a]= ibuf->rect_float[b];
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glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, GL_LUMINANCE, GL_FLOAT, trectf);
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glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_FLOAT, trectf);
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MEM_freeN(trectf);
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}
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}
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else {
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if(rres.rect32)
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glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rres.rect32);
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else if(rres.rectf)
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glaDrawPixelsSafe_to32(fullrect[0][0], fullrect[0][1], rres.rectx, rres.recty, rres.rectx, rres.rectf);
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if(ibuf->rect)
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glaDrawPixelsSafe(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
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else if(ibuf->rect_float)
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glaDrawPixelsSafe_to32(fullrect[0][0], fullrect[0][1], ibuf->x, ibuf->y, ibuf->x, ibuf->rect_float);
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}
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glPixelZoom(1.0, 1.0);
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}
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@@ -431,22 +428,20 @@ static void renderwin_zoom(RenderWin *rw, int ZoomIn) {
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static void renderwin_mouse_moved(RenderWin *rw)
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{
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RenderResult rres;
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Image *ima;
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ImBuf *ibuf;
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RenderSpare *rspare= render_spare;
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if(rspare && rspare->showspare) {
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if(rspare->ibuf) {
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rres.rectx= rspare->ibuf->x;
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rres.recty= rspare->ibuf->y;
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rres.rect32= (int *)rspare->ibuf->rect;
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rres.rectf= rspare->ibuf->rect_float;
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rres.rectz= rspare->ibuf->zbuf_float;
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}
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else
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memset(&rres, 0, sizeof(rres));
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ibuf= rspare->ibuf;
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}
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else
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RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
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else {
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ima= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
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ibuf= BKE_image_get_ibuf(ima, NULL);
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}
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if(!ibuf)
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return;
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if (rw->flags & RW_FLAGS_PIXEL_EXAMINING) {
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int imgco[2], ofs=0;
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@@ -455,19 +450,19 @@ static void renderwin_mouse_moved(RenderWin *rw)
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if (renderwin_win_to_image_co(rw, rw->lmouse, imgco)) {
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ofs= sprintf(buf, "X: %d Y: %d ", imgco[0], imgco[1]);
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if (rres.rect32) {
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pxl= (char*) &rres.rect32[rres.rectx*imgco[1] + imgco[0]];
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if (ibuf->rect) {
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pxl= (char*) &ibuf->rect[ibuf->x*imgco[1] + imgco[0]];
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ofs+= sprintf(buf+ofs, " | R: %d G: %d B: %d A: %d", pxl[0], pxl[1], pxl[2], pxl[3]);
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}
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if (rres.rectf) {
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float *pxlf= rres.rectf + 4*(rres.rectx*imgco[1] + imgco[0]);
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if(!rres.rect32){
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if (ibuf->rect_float) {
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float *pxlf= ibuf->rect_float + 4*(ibuf->x*imgco[1] + imgco[0]);
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if(!ibuf->rect) {
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ofs+= sprintf(buf+ofs, " | R: %d G: %d B: %d A: %d", FTOCHAR(pxlf[0]), FTOCHAR(pxlf[1]), FTOCHAR(pxlf[2]), FTOCHAR(pxlf[3]));
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}
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ofs+= sprintf(buf+ofs, " | R: %.3f G: %.3f B: %.3f A: %.3f ", pxlf[0], pxlf[1], pxlf[2], pxlf[3]);
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}
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if (rres.rectz) {
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float *pxlz= &rres.rectz[rres.rectx*imgco[1] + imgco[0]];
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if (ibuf->zbuf_float) {
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float *pxlz= &ibuf->zbuf_float[ibuf->x*imgco[1] + imgco[0]];
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sprintf(buf+ofs, "| Z: %.3f", *pxlz );
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}
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@@ -484,8 +479,8 @@ static void renderwin_mouse_moved(RenderWin *rw)
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rw->zoomofs[0]= rw->pan_ofs_start[0] - delta_x/rw->zoom;
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rw->zoomofs[1]= rw->pan_ofs_start[1] - delta_y/rw->zoom;
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rw->zoomofs[0]= CLAMPIS(rw->zoomofs[0], -rres.rectx/2, rres.rectx/2);
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rw->zoomofs[1]= CLAMPIS(rw->zoomofs[1], -rres.recty/2, rres.recty/2);
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rw->zoomofs[0]= CLAMPIS(rw->zoomofs[0], -ibuf->x/2, ibuf->x/2);
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rw->zoomofs[1]= CLAMPIS(rw->zoomofs[1], -ibuf->y/2, ibuf->y/2);
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renderwin_queue_redraw(rw);
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}
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@@ -497,8 +492,8 @@ static void renderwin_mouse_moved(RenderWin *rw)
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h-= RW_HEADERY;
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renderwin_win_to_ndc(rw, rw->lmouse, ndc);
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rw->zoomofs[0]= -0.5*ndc[0]*(w-rres.rectx*rw->zoom)/rw->zoom;
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rw->zoomofs[1]= -0.5*ndc[1]*(h-rres.recty*rw->zoom)/rw->zoom;
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rw->zoomofs[0]= -0.5*ndc[0]*(w-ibuf->x*rw->zoom)/rw->zoom;
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rw->zoomofs[1]= -0.5*ndc[1]*(h-ibuf->y*rw->zoom)/rw->zoom;
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renderwin_queue_redraw(rw);
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}
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@@ -1186,6 +1181,7 @@ static int render_store_spare(void)
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RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
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rspare->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0, 0);
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rspare->ibuf->dither= G.scene->r.dither_intensity;
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if(rres.rect32) {
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rspare->ibuf->rect= MEM_dupallocN(rres.rect32);
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@@ -1291,6 +1287,8 @@ void BIF_do_render(int anim)
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allqueue(REDRAWNODE, 1);
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allqueue(REDRAWIMAGE, 1);
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}
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if(G.scene->r.dither_intensity != 0.0f)
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BIF_redraw_render_rect();
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if (slink_flag) G.f |= G_DOSCRIPTLINKS;
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if (G.f & G_DOSCRIPTLINKS) BPY_do_all_scripts(SCRIPT_POSTRENDER);
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}
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