Fix project paint using uninitialized edit-region

First stroke always had the minimum rectangle set to 0,0 which could cause a largre region of pixels to be
unnecessarily updated.
This commit is contained in:
Campbell Barton
2016-05-05 20:57:54 +10:00
parent 9b8bf57361
commit f5dcb137f1

View File

@@ -107,6 +107,8 @@
#include "paint_intern.h"
static void partial_redraw_array_init(ImagePaintPartialRedraw *pr);
/* Defines and Structs */
/* FTOCHAR as inline function */
BLI_INLINE unsigned char f_to_char(const float val)
@@ -3647,7 +3649,7 @@ static void project_paint_build_proj_ima(
projIma->ibuf = BKE_image_acquire_ibuf(projIma->ima, NULL, NULL);
size = sizeof(void **) * IMAPAINT_TILE_NUMBER(projIma->ibuf->x) * IMAPAINT_TILE_NUMBER(projIma->ibuf->y);
projIma->partRedrawRect = BLI_memarena_alloc(arena, sizeof(ImagePaintPartialRedraw) * PROJ_BOUNDBOX_SQUARED);
memset(projIma->partRedrawRect, 0, sizeof(ImagePaintPartialRedraw) * PROJ_BOUNDBOX_SQUARED);
partial_redraw_array_init(projIma->partRedrawRect);
projIma->undoRect = (volatile void **) BLI_memarena_alloc(arena, size);
memset((void *)projIma->undoRect, 0, size);
projIma->maskRect = BLI_memarena_alloc(arena, size);
@@ -3998,8 +4000,8 @@ static void project_paint_end(ProjPaintState *ps)
/* 1 = an undo, -1 is a redo. */
static void partial_redraw_single_init(ImagePaintPartialRedraw *pr)
{
pr->x1 = 10000000;
pr->y1 = 10000000;
pr->x1 = INT_MAX;
pr->y1 = INT_MAX;
pr->x2 = -1;
pr->y2 = -1;
@@ -5360,9 +5362,6 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
float lastpos[2] = {0.0, 0.0};
int a;
for (a = 0; a < ps.image_tot; a++)
partial_redraw_array_init(ps.projImages[a].partRedrawRect);
project_paint_op(&ps, lastpos, pos);
project_image_refresh_tagged(&ps);