Operator docstring patch from Ron Walker, added console operator docs too.
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@@ -108,7 +108,7 @@ def get_console(console_id):
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class CONSOLE_OT_exec(bpy.types.Operator):
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'''
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Operator documentatuon text, will be used for the operator tooltip and python docs.
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Execute the current console line as a python expression.
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'''
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__idname__ = "console.execute"
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__label__ = "Console Execute"
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@@ -385,7 +385,7 @@ def autocomp(bcon):
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class CONSOLE_OT_autocomplete(bpy.types.Operator):
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'''
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Operator documentatuon text, will be used for the operator tooltip and python docs.
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Evaluate the namespace up until the cursor and give a list of options or complete the name if there is only one.
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'''
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__idname__ = "console.autocomplete"
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__label__ = "Console Autocomplete"
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@@ -257,6 +257,7 @@ void VIEW2D_OT_pan(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Pan View";
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ot->description= "Pan the view.";
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ot->idname= "VIEW2D_OT_pan";
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/* api callbacks */
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@@ -305,6 +306,7 @@ void VIEW2D_OT_scroll_right(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Scroll Right";
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ot->description= "Scroll the view right.";
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ot->idname= "VIEW2D_OT_scroll_right";
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/* api callbacks */
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@@ -351,6 +353,7 @@ void VIEW2D_OT_scroll_left(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Scroll Left";
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ot->description= "Scroll the view left.";
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ot->idname= "VIEW2D_OT_scroll_left";
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/* api callbacks */
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@@ -396,6 +399,7 @@ void VIEW2D_OT_scroll_down(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Scroll Down";
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ot->description= "Scroll the view down.";
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ot->idname= "VIEW2D_OT_scroll_down";
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/* api callbacks */
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@@ -442,6 +446,7 @@ void VIEW2D_OT_scroll_up(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Scroll Up";
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ot->description= "Scroll the view up.";
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ot->idname= "VIEW2D_OT_scroll_up";
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/* api callbacks */
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@@ -575,6 +580,7 @@ void VIEW2D_OT_zoom_in(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Zoom In";
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ot->description= "Zoom in the view.";
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ot->idname= "VIEW2D_OT_zoom_in";
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/* api callbacks */
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@@ -611,6 +617,7 @@ void VIEW2D_OT_zoom_out(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Zoom Out";
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ot->description= "Zoom out the view.";
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ot->idname= "VIEW2D_OT_zoom_out";
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/* api callbacks */
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@@ -857,6 +864,7 @@ void VIEW2D_OT_zoom(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Zoom View";
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ot->description= "Zoom in/out the view.";
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ot->idname= "VIEW2D_OT_zoom";
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/* api callbacks */
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@@ -958,6 +966,7 @@ void VIEW2D_OT_zoom_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Zoom to Border";
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ot->description= "Zoom in the view to the nearest item contained in the border.";
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ot->idname= "VIEW2D_OT_zoom_border";
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/* api callbacks */
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@@ -1297,6 +1306,7 @@ void VIEW2D_OT_scroller_activate(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Scroller Activate";
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ot->description= "Scroll view by mouse click and drag.";
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ot->idname= "VIEW2D_OT_scroller_activate";
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/* flags */
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@@ -1363,6 +1373,7 @@ void VIEW2D_OT_reset(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Reset View";
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ot->description= "Reset the view.";
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ot->idname= "VIEW2D_OT_reset";
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/* api callbacks */
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@@ -1451,6 +1451,7 @@ static int view3d_properties(bContext *C, wmOperator *op)
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void VIEW3D_OT_properties(wmOperatorType *ot)
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{
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ot->name= "Properties";
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ot->description= "Display the properties panel.";
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ot->idname= "VIEW3D_OT_properties";
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ot->exec= view3d_properties;
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@@ -1895,7 +1895,7 @@ void VIEW3D_OT_manipulator(wmOperatorType *ot)
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/* identifiers */
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ot->name= "3D Manipulator";
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ot->description = "";
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ot->description = "Manipulate selected item by axis.";
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ot->idname= "VIEW3D_OT_manipulator";
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/* api callbacks */
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@@ -252,6 +252,7 @@ void VIEW3D_OT_layers(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Layers";
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ot->description= "Toggle layer(s) visibility.";
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ot->idname= "VIEW3D_OT_layers";
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/* api callbacks */
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@@ -756,6 +756,7 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
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void VIEW3D_OT_select_lasso(wmOperatorType *ot)
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{
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ot->name= "Lasso Select";
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ot->description= "Select items using lasso selection.";
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ot->idname= "VIEW3D_OT_select_lasso";
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ot->invoke= WM_gesture_lasso_invoke;
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@@ -1534,6 +1535,7 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Border Select";
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ot->description= "Select items using border selection.";
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ot->idname= "VIEW3D_OT_select_border";
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/* api callbacks */
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@@ -1593,6 +1595,7 @@ void VIEW3D_OT_select(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Activate/Select";
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ot->description= "Activate/select item(s).";
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ot->idname= "VIEW3D_OT_select";
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/* api callbacks */
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@@ -1831,6 +1834,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
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void VIEW3D_OT_select_circle(wmOperatorType *ot)
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{
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ot->name= "Circle Select";
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ot->description= "Select items using circle selection.";
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ot->idname= "VIEW3D_OT_select_circle";
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ot->invoke= WM_gesture_circle_invoke;
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@@ -555,6 +555,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Snap Selection to Grid";
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ot->description= "Snap selected item(s) to nearest grid node.";
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ot->idname= "VIEW3D_OT_snap_selected_to_grid";
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/* api callbacks */
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@@ -680,6 +681,7 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Snap Selection to Cursor";
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ot->description= "Snap selected item(s) to cursor.";
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ot->idname= "VIEW3D_OT_snap_selected_to_cursor";
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/* api callbacks */
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@@ -715,6 +717,7 @@ void VIEW3D_OT_snap_cursor_to_grid(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Snap Cursor to Grid";
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ot->description= "Snap cursor to nearest grid node.";
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ot->idname= "VIEW3D_OT_snap_cursor_to_grid";
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/* api callbacks */
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@@ -821,6 +824,7 @@ void VIEW3D_OT_snap_cursor_to_selected(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Snap Cursor to Selected";
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ot->description= "Snap cursor to center of selected item(s).";
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ot->idname= "VIEW3D_OT_snap_cursor_to_selected";
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/* api callbacks */
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@@ -870,6 +874,7 @@ void VIEW3D_OT_snap_cursor_to_active(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Snap Cursor to Active";
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ot->description= "Snap cursor to active item.";
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ot->idname= "VIEW3D_OT_snap_cursor_to_active";
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/* api callbacks */
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@@ -1069,6 +1074,7 @@ void VIEW3D_OT_snap_selected_to_center(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Snap Selection to Center";
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ot->description= "Snap selected items to selections geometric center.";
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ot->idname= "VIEW3D_OT_snap_selected_to_center";
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/* api callbacks */
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@@ -1135,6 +1141,7 @@ void VIEW3D_OT_snap_menu(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Snap Menu";
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ot->description= "Display snap menu.";
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ot->idname= "VIEW3D_OT_snap_menu";
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/* api callbacks */
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@@ -322,6 +322,7 @@ static int view3d_toolbar(bContext *C, wmOperator *op)
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void VIEW3D_OT_toolbar(wmOperatorType *ot)
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{
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ot->name= "Toolbar";
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ot->description= "Toggles toolbar display.";
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ot->idname= "VIEW3D_OT_toolbar";
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ot->exec= view3d_toolbar;
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@@ -415,6 +415,7 @@ void VIEW3D_OT_setcameratoview(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Align Camera To View";
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ot->description= "Set camera view to active view.";
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ot->idname= "VIEW3D_OT_camera_to_view";
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/* api callbacks */
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@@ -1395,6 +1396,7 @@ void VIEW3D_OT_localview(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Local View";
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ot->description= "Toggle display of selected object(s) seperately and centered in view.";
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ot->idname= "VIEW3D_OT_localview";
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/* api callbacks */
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@@ -1562,6 +1564,7 @@ void VIEW3D_OT_game_start(wmOperatorType *ot)
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/* identifiers */
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ot->name= "Start Game Engine";
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ot->description= "Start game engine.";
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ot->idname= "VIEW3D_OT_game_start";
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/* api callbacks */
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