License headers: add SPDX headers
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@@ -1,3 +1,11 @@
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup animrig
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*/
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#include "DNA_action_types.h"
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#include "DNA_anim_types.h"
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@@ -1,4 +1,6 @@
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/* SPDX-License-Identifier: Apache-2.0 */
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/* SPDX-FileCopyrightText: 2024 Blender Authors
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "BKE_attribute.hh"
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#include "BKE_curves.hh"
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