Tool System: add cuts & correct UV's options

This commit is contained in:
Campbell Barton
2018-08-22 14:04:37 +10:00
parent 7eaf00bfb0
commit f6778ea63a

View File

@@ -676,6 +676,14 @@ class _defs_edit_mesh:
@ToolDef.from_fn
def loopcut_slide():
def draw_settings(context, layout, tool):
props = tool.operator_properties("mesh.loopcut_slide")
props_macro = props.MESH_OT_loopcut
layout.prop(props_macro, "number_cuts")
props_macro = props.TRANSFORM_OT_edge_slide
layout.prop(props_macro, "correct_uv")
return dict(
text="Loop Cut",
icon="ops.mesh.loopcut_slide",
@@ -683,6 +691,7 @@ class _defs_edit_mesh:
keymap=(
("mesh.loopcut_slide", dict(), dict(type='ACTIONMOUSE', value='PRESS')),
),
draw_settings=draw_settings,
)
@ToolDef.from_fn