Support for listview/buttons region in ImageWindow.
Now all code is in this commit :)
This commit is contained in:
Ton Roosendaal
2009-02-21 15:31:01 +00:00
parent 59b44cda51
commit f9ab4481ab
3 changed files with 214 additions and 23 deletions

View File

@@ -32,6 +32,7 @@
/* internal exports only */
struct bContext;
struct ARegion;
struct ScrArea;
struct SpaceImage;
struct Object;
struct Image;
@@ -39,6 +40,9 @@ struct ImBuf;
struct wmOperatorType;
struct Scene;
/* space_image.c */
struct ARegion *image_has_buttons_region(struct ScrArea *sa);
/* image_header.c */
void image_header_buttons(const struct bContext *C, struct ARegion *ar);
@@ -77,5 +81,9 @@ void IMAGE_OT_record_composite(struct wmOperatorType *ot);
/* uvedit_draw.c */
void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit);
/* image_panels.c */
void image_buttons_area_defbuts(const struct bContext *C, struct ARegion *ar);
void IMAGE_OT_properties(struct wmOperatorType *ot);
#endif /* ED_IMAGE_INTERN_H */

View File

@@ -25,6 +25,55 @@
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_image_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "ED_uvedit.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "image_intern.h"
#if 0
/* ************ panel stuff ************* */
@@ -237,21 +286,6 @@ void image_info(Image *ima, ImBuf *ibuf, char *str)
}
static void image_panel_properties(short cntrl) // IMAGE_HANDLER_PROPERTIES
{
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "image_panel_properties", UI_EMBOSS, UI_HELV, curarea->win);
uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
uiSetPanelHandler(IMAGE_HANDLER_PROPERTIES); // for close and esc
if(uiNewPanel(curarea, block, "Image Properties", "Image", 10, 10, 318, 204)==0)
return;
/* note, it draws no bottom half in facemode, for vertex buttons */
uiblock_image_panel(block, &G.sima->image, &G.sima->iuser, B_REDR, B_REDR);
image_editvertex_buts(block);
}
static void image_panel_game_properties(short cntrl) // IMAGE_HANDLER_GAME_PROPERTIES
{
ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
@@ -629,3 +663,60 @@ static void image_blockhandlers(ScrArea *sa)
}
#endif
static void image_panel_properties(const bContext *C, ARegion *ar)
{
uiBlock *block;
block= uiBeginBlock(C, ar, "image_panel_properties", UI_EMBOSS, UI_HELV);
if(uiNewPanel(C, ar, block, "Image Properties", "Image", 10, 10, 318, 204)==0)
return;
/* note, it draws no bottom half in facemode, for vertex buttons */
// uiblock_image_panel(block, &G.sima->image, &G.sima->iuser, B_REDR, B_REDR);
// image_editvertex_buts(block);
uiEndBlock(C, block);
}
void image_buttons_area_defbuts(const bContext *C, ARegion *ar)
{
image_panel_properties(C, ar);
uiDrawPanels(C, 1); /* 1 = align */
uiMatchPanelsView2d(ar); /* sets v2d->totrct */
}
static int image_properties(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= image_has_buttons_region(sa);
if(ar) {
ar->flag ^= RGN_FLAG_HIDDEN;
ar->v2d.flag &= ~V2D_IS_INITIALISED; /* XXX should become hide/unhide api? */
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
ED_area_tag_redraw(sa);
}
return OPERATOR_FINISHED;
}
void IMAGE_OT_properties(wmOperatorType *ot)
{
ot->name= "Properties";
ot->idname= "IMAGE_OT_properties";
ot->exec= image_properties;
ot->poll= ED_operator_image_active;
/* flags */
ot->flag= 0;
}

View File

@@ -73,6 +73,35 @@
#include "image_intern.h"
/* ******************** manage regions ********************* */
ARegion *image_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_UI)
return ar;
/* add subdiv level; after header */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_HEADER)
break;
/* is error! */
if(ar==NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for image");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_UI;
arnew->alignment= RGN_ALIGN_LEFT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for image space ***************** */
static SpaceLink *image_new(const bContext *C)
@@ -95,6 +124,14 @@ static SpaceLink *image_new(const bContext *C)
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* buttons/list view */
ar= MEM_callocN(sizeof(ARegion), "buttons for image");
BLI_addtail(&simage->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_LEFT;
ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for image");
@@ -160,11 +197,20 @@ void image_operatortypes(void)
WM_operatortype_append(IMAGE_OT_record_composite);
WM_operatortype_append(IMAGE_OT_toolbox);
WM_operatortype_append(IMAGE_OT_properties);
}
void image_keymap(struct wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0);
ListBase *keymap= WM_keymap_listbase(wm, "Image Generic", SPACE_IMAGE, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_new", NKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_open", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_reload", RKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_save", SKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_properties", NKEY, KM_PRESS, 0, 0);
keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0);
@@ -184,11 +230,6 @@ void image_keymap(struct wmWindowManager *wm)
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD4, KM_PRESS, 0, 0)->ptr, "ratio", 0.25f);
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD8, KM_PRESS, 0, 0)->ptr, "ratio", 0.125f);
WM_keymap_add_item(keymap, "IMAGE_OT_new", NKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_open", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_reload", RKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_save", SKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "PAINT_OT_image_paint", ACTIONMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_grab_clone", SELECTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", SELECTMOUSE, KM_PRESS, 0, 0);
@@ -362,7 +403,9 @@ static void image_main_area_init(wmWindowManager *wm, ARegion *ar)
keymap= WM_keymap_listbase(wm, "ImagePaint", SPACE_IMAGE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
/* own keymap */
/* own keymaps */
keymap= WM_keymap_listbase(wm, "Image Generic", SPACE_IMAGE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_listbase(wm, "Image", SPACE_IMAGE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
@@ -433,6 +476,46 @@ static void image_main_area_listener(ARegion *ar, wmNotifier *wmn)
}
}
/* *********************** buttons region ************************ */
/* add handlers, stuff you only do once or on area/region changes */
static void image_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
keymap= WM_keymap_listbase(wm, "Image Generic", SPACE_IMAGE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST_UI, ar->winx, ar->winy);
}
static void image_buttons_area_draw(const bContext *C, ARegion *ar)
{
float col[3];
/* clear */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
image_buttons_area_defbuts(C, ar);
/* restore view matrix? */
UI_view2d_view_restore(C);
}
static void image_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
}
}
/************************* header region **************************/
/* add handlers, stuff you only do once or on area/region changes */
@@ -494,12 +577,21 @@ void ED_spacetype_image(void)
BLI_addhead(&st->regiontypes, art);
/* regions: listview/buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype image region");
art->regionid = RGN_TYPE_UI;
art->minsizex= 220; // XXX
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= image_buttons_area_listener;
art->init= image_buttons_area_init;
art->draw= image_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype image region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
art->init= image_header_area_init;
art->draw= image_header_area_draw;