Fix #119019: Geometry Nodes: Split to Instances wrong field interface
Input fields should propagated on input geometry. Pull Request: https://projects.blender.org/blender/blender/pulls/119032
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committed by
Hans Goudey
parent
a8cc2e4d96
commit
fa229c5753
@@ -30,8 +30,8 @@ static void node_declare(NodeDeclarationBuilder &b)
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GeometryComponent::Type::PointCloud,
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GeometryComponent::Type::Curve,
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GeometryComponent::Type::Instance});
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b.add_input<decl::Bool>("Selection").default_value(true).supports_field().hide_value();
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b.add_input<decl::Int>("Group ID").supports_field().hide_value();
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b.add_input<decl::Bool>("Selection").default_value(true).field_on_all().hide_value();
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b.add_input<decl::Int>("Group ID").field_on_all().hide_value();
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b.add_output<decl::Geometry>("Instances")
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.propagate_all()
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.description("All geometry groups as separate instances");
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