Cleanup: Sort forward declaration lists, remove duplicate
This commit is contained in:
@@ -19,7 +19,6 @@
|
||||
|
||||
struct AssetLibraryReference;
|
||||
struct bContext;
|
||||
|
||||
namespace blender::asset_system {
|
||||
class AssetLibrary;
|
||||
class AssetRepresentation;
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
|
||||
struct ID;
|
||||
struct Main;
|
||||
|
||||
namespace blender::asset_system {
|
||||
class AssetRepresentation;
|
||||
}
|
||||
|
||||
@@ -14,10 +14,9 @@
|
||||
|
||||
struct AssetHandle;
|
||||
struct AssetLibraryReference;
|
||||
struct AssetLibraryReference;
|
||||
struct bContext;
|
||||
struct ID;
|
||||
struct ImBuf;
|
||||
struct bContext;
|
||||
struct wmNotifier;
|
||||
struct wmRegionListenerParams;
|
||||
namespace blender::asset_system {
|
||||
@@ -84,7 +83,7 @@ void storage_exit();
|
||||
|
||||
AssetHandle asset_handle_get_by_index(const AssetLibraryReference *library_reference,
|
||||
int asset_index);
|
||||
blender::asset_system::AssetRepresentation *asset_get_by_index(
|
||||
asset_system::AssetRepresentation *asset_get_by_index(
|
||||
const AssetLibraryReference &library_reference, int asset_index);
|
||||
|
||||
bool asset_image_is_loading(const AssetLibraryReference *library_reference,
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
#pragma once
|
||||
|
||||
struct AssetMetaData;
|
||||
struct bContext;
|
||||
struct ID;
|
||||
struct Main;
|
||||
struct bContext;
|
||||
|
||||
namespace blender::ed::asset {
|
||||
|
||||
|
||||
@@ -17,8 +17,8 @@ struct bContextDataResult;
|
||||
struct BlendDataReader;
|
||||
struct BlendWriter;
|
||||
struct Main;
|
||||
struct wmWindowManager;
|
||||
struct RegionPollParams;
|
||||
struct wmWindowManager;
|
||||
|
||||
namespace blender::ed::asset::shelf {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user