Fix build error in previous commit
Likely caused by incorrect merge when landing PR.
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@@ -2427,7 +2427,7 @@ static wmOperatorStatus vse_circle_select_exec(bContext *C, wmOperator *op)
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float x_radius = radius / UI_view2d_scale_get_x(v2d);
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float y_radius = radius / UI_view2d_scale_get_y(v2d);
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bool changed = false;
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LISTBASE_FOREACH (Strip *, strip, ed->seqbasep) {
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LISTBASE_FOREACH (Strip *, strip, ed->current_strips()) {
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rctf rq;
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strip_rectf(scene, strip, &rq);
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/* Use custom function to check the distance because in timeline the circle is a ellipse. */
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