Commit Graph

113884 Commits

Author SHA1 Message Date
Campbell Barton
066c6f3674 Fix UBSAN warning caused by uninitialized memory use
Unwrapping warned that a non 0/1 boolean value was being set.

Initialize all members of PVert since they would be accessed
when duplicating a PVert causing the uninitialized memory to be read.
2024-10-29 14:36:13 +11:00
Sean Kim
f408531b9b Fix #129448: Undoing face set changes produces artifacts on dense mesh
Introduced in 60ab232afb

An incorrect subset of nodes was calculated as the code prior to this
commit was inspecting vertex indices instead of face indices.

Pull Request: https://projects.blender.org/blender/blender/pulls/129487
2024-10-28 22:52:40 +01:00
Hans Goudey
d87f604a0d Fix #129428: Sculpt undo crash after remesh with deform modifier
This "update object for edit" call is incorrect because it retrieves the
evaluated state for the object that the undo itself invalidates. The
object/modifiers must reevaluate before we rebuild the deformation
matrix array (which is the operation causing the crash).

Pull Request: https://projects.blender.org/blender/blender/pulls/129474
2024-10-28 22:40:46 +01:00
Omar Emara
f0125f26fd Fix #129435: Bad Cryptomatte output in camera view
The Cryptomatte node produces a bad output when the viewport is in
camera view. That's because compositing is limited to the camera region
in that case, but the node assumes the full viewport size. To fix this,
only consider the compositing region instead of the full viewport.
2024-10-28 14:14:49 +03:00
Sean Kim
1dd6cdb172 Fix #129334: Multires displays incorrectly in Sculpt mode with materials
Introduced in 853269aeb0

Prior to this commit, the PBVH partitioning process did not work
correctly for multires meshes with materials. Specifically, it failed
upon mapping the partitioned faces into their corresponding corners.

The rough process here is as follows:
* Flatten out the array of face indices into an array of corner indices.
* Sum up each `GridsNode` `prim_indices` corner count into an array.
* Create an `OffsetIndices` from these sums
* Use the `OffsetIndices` to slice the array created at the beginning
  to assign to each node.

However, this process requires that the main PBVH array of corner
indices has the same order as iterating over the nodes, which the
partitioning algorithm does not do.

To solve this, this commit iterates over the Node `prim_indices` `Span`s
in the same order that the nodes are stored when flatting out the
corner data, ensuring a correct mapping.

Pull Request: https://projects.blender.org/blender/blender/pulls/129392
2024-10-25 20:17:39 +02:00
Campbell Barton
98cae94f6b Fix potential out of bounds read in UTF8 string length calculation
The length checking wasn't accounting for null bytes within multi-byte
sequences and could step over the null bytes.

For BLI_strlen_utf8 this could result in an out of bounds read.

In practice most UTF8 data is validated so the extra checks
are mainly to prevent errors on invalid or corrupt UTF8 text.
2024-10-25 16:50:10 +11:00
Campbell Barton
584b96018a Fix #128322: Pack Islands warnings & fails to use tool-settings
Ref !128757
2024-10-25 10:03:30 +11:00
Lukasz Czyz
85907199b7 Fix #127963: UV importance weights in minimum stretch randomly fails
Ref !128757
2024-10-25 10:03:22 +11:00
Campbell Barton
1cd2bece60 Fix memory leak on exit for bpy.app.translations members 2024-10-25 09:16:46 +11:00
Sean Kim
420a54a9e4 Fix #129373: Invalid "Cloth" asset shelf category appears in Sculpt mode
The catalog path was updated in
blender/blender-assets@88f1a1caf7 but was
not updated here, resulting in a category that had no effect when
toggled and was not visible in the larger tree view.

Pull Request: https://projects.blender.org/blender/blender/pulls/129387
2024-10-24 23:17:23 +02:00
Anthony Roberts
73974f7beb GPU Subdivision: Disable on Qualcomm GPUs on Windows
This resolves #124515 - albeit a little heavy handedly, as it disables 8cx Gen3 devices which work fine, but for the sake of code cleanliness, this should be okay.

Pull Request: https://projects.blender.org/blender/blender/pulls/129355
2024-10-24 11:55:48 +02:00
Campbell Barton
f23478439c Fix #129323: Slowdown adding/removing objects from Python
Python scripts could perform actions that created notifiers
which would not be handled until the script was complete.

In the case of adding & removing objects a notifier would be created
for adding the object, then cleared when the ID was removed.

This lead to the notifier queue filling up with cleared notifiers
which were included in the search whenever an ID was removed.

The result of this was that adding and removing objects from a script
would become increasingly slower & use more memory.

Resolve by storing the current notifier being handed which isn't freed
(only cleared). The notifier handling loop detects cleared notifiers
and frees them after use.
2024-10-24 12:50:31 +11:00
Campbell Barton
9a252c2e73 Fix #127097: Extension preferences crashes after "import multiprocesing"
Remove a workaround for #23871 which manipulated the module
to prevent classes defined in the text editor from having their
name-space cleared.

This caused the "multiprocessing" module to store the "__main__" module
as "__mp_main__" for later use.

Accessing attributes from this module would then attempt to read from
with a null "mp_dict" which crashed. This happened when showing the
extensions preferences but would have occurred if "__mp_main__" was
accessed from elsewhere too.

Resolve by removing the workaround since it has not been needed
since Python 3.2.
2024-10-23 19:45:57 +11:00
Campbell Barton
26d34d3bfc Fix #128312: Incorrect defaults for gizmo properties 2024-10-23 16:12:33 +11:00
Campbell Barton
7cacd0da46 Cleanup: suppress unknown source files from "make check_cmake" 2024-10-23 12:37:51 +11:00
Campbell Barton
1d286a1b93 Fix #129302: GIL not released if poll_message_set was passed a string
Regression in [0].

Co-authored-by: Jorn Visser <git@jornvisser.com>

[0]: ebe04bd3ca
2024-10-23 12:25:57 +11:00
Philipp Oeser
ef6a035884 Fix #129200: Transfer Mode operator can be used on already active object
If source and destination objecs are the same, we can just early out
(dont even need a report message for this I think).

Pull Request: https://projects.blender.org/blender/blender/pulls/129208
2024-10-22 21:03:30 +02:00
Omar Emara
cce896fe11 Fix #127292: Cryptomatte passes are missing meta-data
Meta-data are missing on Cryptomatte layers in the GPU compositor, so
they do not get saved using the File Output node. This is due to a use
after free error where a temporary string is used in the meta-data
population logic. This is fixed by assigning the string to a temporary
variable instead.

Thanks to Jorn Visser for finding the cause of the issue.
2024-10-22 11:50:04 +03:00
Lukas Tönne
71398478b2 Fix #128055: parentinv matrix uninitialized in old GPv2 files
In GPv2 the parentinv matrix is zero initially and only becomes valid
after setting the layer parent. This matrix must not be copied to the
GPv3 layers unless the parent is set.

In addition the parentinv matrix should also be computed when changing
the layer parent. This has been nominally added, except that a full
computation isn't possible without the actual grease pencil Object. This
means a local RNA property cannot update the parentinv matrix, this
needs to become a full-blown operator. The behavior now should be the
same as in GPv2 at least.

Pull Request: https://projects.blender.org/blender/blender/pulls/129304
2024-10-22 09:30:34 +02:00
Campbell Barton
f69fbb41c1 Fix #129225: Crash in modifiers & constraints with invalid enum values
Even though this is generally avoided, drivers don't prevent
invalid values being set. Further files from branches or files
written in the future may contain enum values not yet known.

Resolve by range checking enum values which are used to index arrays.
2024-10-22 15:56:58 +11:00
Campbell Barton
1d6add574d Fix #129167: Operator search can hang for some operator names
RNA label & description truncation could cause invalid UTF8
which caused BLI_string_search to hang.

Resolve by ensuring truncation of RNA descriptions & labels never
truncates a multi-byte sequences.

The issue with BLI_string_search would still be good to resolve but can
be handled separately.
2024-10-22 12:47:39 +11:00
Campbell Barton
40b5a4da2b Fix misleading assertion message setting built-in operator values 2024-10-22 12:46:39 +11:00
YimingWu
5fff95f519 Fix: Grease Pencil: Add back support for stroke direction overlay
Since GPv3 shader currently uses particle strand/points shader, we
need to modify that slightly to display the grease pencil overlays.

This adds the missing `vflag` attribute to the edit gpencil batch.

Co-authored-by: Clément Foucault <foucault.clem@gmail.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/128116
2024-10-21 18:47:24 +02:00
Jacques Lucke
7c7b8e1f28 Fix #129087: don't show empty panels in geometry nodes modifier
If a panel is detected to be empty, it is hidden automatically now.
This is the same behavior as in group nodes.
2024-10-21 15:47:16 +02:00
Jacques Lucke
84ffe3720d Fix #129217: crash when switching geometry nodes to tool mode with active viewer
The viewer does not work without a context and the context is derived from `snode.id`.
2024-10-21 15:33:21 +02:00
Jason Fielder
4408628a94 Fix: Metal: Resource leak when closing before all compilation batches have finished.
Addresses the case when Blender is shutdown before the
parallel compiler has finished processing all the shader batches.
The parallel compiler destructor will now attempt to terminate all
of the outstanding batches and free the shaders.

Authored by Apple: James McCarthy

Pull Request: https://projects.blender.org/blender/blender/pulls/129172
2024-10-21 14:58:50 +02:00
Aras Pranckevicius
28ea1d2f7b Fix: VSE scopes crash on float images
Regression since a904db3ee7 ("skip no-op colorspace transforms for
float images"), the newly added do_display_buffer_apply_no_processor
function did not handle case of both source and destination being
float images. This happens when VSE produces a float image, and
you turn on a Waveform scope.

Pull Request: https://projects.blender.org/blender/blender/pulls/129293
2024-10-21 14:43:56 +02:00
Jacques Lucke
d7368e0068 Cleanup: remove unused variable 2024-10-21 14:29:04 +02:00
Arye Ramaty
b686e72e57 Fix: wrong offset in the 'Has Neighbour' output of the 'Index of Nearest' node
The first encounter wasn't counted for, which resulted in a bias of one
(vertices with single neighbor return false), I initialized the counting from
1 instead of zero which seems to solve the problem.

Pull Request: https://projects.blender.org/blender/blender/pulls/129021
2024-10-21 14:21:41 +02:00
Jacques Lucke
21a24cf82b Fix #129263: improve measured node execution times
Measure the times of nodes and zones more explicitly in more cases instead
of relying on adding up smaller measurements.
2024-10-21 14:13:28 +02:00
Falk David
83e562aad4 Fix #129247: GPv3: Removing material doesn't remap some materials correctly
The issue was that the code that remaps the materials for when
a slot is removed was returning when the `material_index` attribute
didn't exist instead of continuing the loop over all drawings.

This issue was present both in `BKE_grease_pencil_material_remap`
and `BKE_grease_pencil_material_index_remove`
but `BKE_grease_pencil_material_remap` forced the `material_index`
attribute to be created, which meant that the early return
was never hit.

The fix fixes both issues:
* Continue instead of return.
* Don't create the `material_index` attribute in `BKE_grease_pencil_material_remap`
  if it doesn't exist.

Pull Request: https://projects.blender.org/blender/blender/pulls/129288
2024-10-21 14:11:11 +02:00
Falk David
b05e9f7bd6 Fix #127523: Missing update when updating positions with Python
The issue was that the strokes were not using the `POLY` type and
needed to be tagged.

This adds a function `tag_positions_changed` on the `GreasePencilDrawing`
so that the high-level python API can tag the positions if
the `point.position` attibute is written to.

Pull Request: https://projects.blender.org/blender/blender/pulls/129292
2024-10-21 14:10:32 +02:00
Alaska
d92ee66889 Fix #128905: Clarify EEVEE volumetric shadows tool tip
Make the tool tip for the volumetric shadow option in EEVEE
easier to understand.

Pull Request: https://projects.blender.org/blender/blender/pulls/128918
2024-10-21 14:08:24 +02:00
Jacques Lucke
f729d98fa4 Fix #129269: can't load images packed into the .blend file
The issue only happened when compiling with clang which
apparently evaluated the parameters in a different order.

`IMB_steal_encoded_buffer` sets `ibuf->encoded_size` to 0.
2024-10-21 13:13:58 +02:00
Campbell Barton
c836c0a20e Fix #129151: Crash showing tool-tips from dynamic enums
Duplicate descriptions for dynamic enum menu items to resolve
use-after-free error.
based on !129008.

Ref !129164

Co-authored-by: Julian Eisel <julian@blender.org>
2024-10-21 21:59:13 +11:00
Lukas Tönne
41655fcb3d Fix #129255: Color modifier uses wrong material slot index
This worked in simple cases because the material slot index gets clamped
so negative slot indices become slot 0.

Pull Request: https://projects.blender.org/blender/blender/pulls/129287
2024-10-21 12:26:57 +02:00
Pratik Borhade
5ffab634d8 Fix: GPv3: Missing active vertex paint tool settings in side panel
Wrong context string for gpv3 vertex paint mode.
`.greasepencil_vertex` is being used in `GreasePencilVertexPanel`

Pull Request: https://projects.blender.org/blender/blender/pulls/129285
2024-10-21 11:21:16 +02:00
Omar Emara
bce20b935c Fix #129205: Crash when Cryptomatte picking while rendering
Blender crashes when picking Cryptomatte while rendering. This is
because pass data are not yet allocated. To fix this, we just fail the
picking until data becomes available.
2024-10-21 11:47:30 +03:00
Pratik Borhade
33518d3039 Fix: GPv3: Drop operation crash when drag type is not node
Crash is poll function when drag type is other than layer/group For
example: dragging some element from outliner to layer list.
Also removed redudant check when returning from function.

Pull Request: https://projects.blender.org/blender/blender/pulls/129246
2024-10-20 12:21:07 +02:00
Sean Kim
15be5b7708 Fix #129204: Multires normal automasking broken for certain brushes
Introduced in a4c9c01f31

Pull Request: https://projects.blender.org/blender/blender/pulls/129236
2024-10-19 01:14:00 +02:00
Hans Goudey
c98da9d971 Fix #128656: Dynamic topology undo bugs when mixing memfile undo
Caused by 889b142924
which added the early return for the BMesh case.
2024-10-18 16:47:23 -04:00
Hans Goudey
8bb30e2c72 Fix: Build error after recent sculpt fix
Missing from 9f3cb8b74e.
2024-10-18 15:59:36 -04:00
Sean Kim
ffa4f6eaba Fix #129085: Face set from Masked operator doesnt work with Multires
When the operator was ported away from the old PBVHVertRef
implementation, the corresponding Multires mask elements were never
accessed correctly.

Pull Request: https://projects.blender.org/blender/blender/pulls/129137
2024-10-18 21:46:36 +02:00
Hans Goudey
9f3cb8b74e Fix: Potential nested threading issue with thread local storage
We would have to use task isolation here because of the use of
`EnumerableThreadSpecific`. Anyway, nested threading isn't
helpful because of the relatively small node sizes.

Pull Request: https://projects.blender.org/blender/blender/pulls/129222
2024-10-18 20:04:31 +02:00
Scott-Dubinsky
b785484917 Fix: Extra return in node tools data-block handling
Pull Request: https://projects.blender.org/blender/blender/pulls/128457
2024-10-18 20:03:32 +02:00
Germano Cavalcante
97816b3936 Fix #129161: Snap Toggle turning on after confirming with 'Set Snap Base'
A smaller enum value was passed to ENUM_OPERATORS, causing bitwise-not
issues.
2024-10-18 14:29:11 -03:00
Falk David
df3796a668 Fix: GPv3: Interpolation tool doesn't fail if no frame mapping is found
The `find_curve_mapping_from_index` function could fail if no
`interval` was returned from `find_frames_interval`, but this error
was not handled by the caller. This meant that
`InterpolateOpData::from_operator` could create empty
`InterpolationPairs` for every layer. In this case, the operator would
not do any interpolation, but it would still create a keyframe.

The operator shouldn't try to interpolate when there are no mappings
found.

The fix makes `find_curve_mapping_from_index` return `true`
when it succeeds. Then it checks if any mappings have been found
and if none were found returns `nullptr` from `InterpolateOpData::from_operator`.
The operators can then check if the `InterpolateOpData` exists
and otherwise exit.

Pull Request: https://projects.blender.org/blender/blender/pulls/129212
2024-10-18 19:24:23 +02:00
Falk David
1906446716 Fix: GPv3: Newly added objects don't have the Use Lights setting set
The issue was that the code checked for the `OB_GPENCIL_LEGACY`
type instead of `OB_GREASE_PENCIL`.
2024-10-18 18:09:10 +02:00
Pratik Borhade
74129b648b Fix #129142: GPv3: gesture select tools selecting only right handles
When selection type is set/and for gesture selection tools, Instead of
current attribute, all three selection attributes (`.selection`, `left_handle`,
`right_handle`) are reset in every iteration of for loop.

Pull Request: https://projects.blender.org/blender/blender/pulls/129147
2024-10-18 15:32:53 +02:00
Charles S
49bfcbc06d Fix: Replace MEM_freeN / MEM_delete mismatch in blurkernel
Discovered via an abort when using the blur brush.

Pull Request: https://projects.blender.org/blender/blender/pulls/128956
2024-10-18 15:20:32 +02:00