Brecht Van Lommel
0fd7fb50d9
Fix #21073 : toggling image premultiply did not reload image.
2010-02-15 12:59:58 +00:00
Brecht Van Lommel
5e58daa098
Fix #21078 : image paint undo didn't work correct with wrap option, moved
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wrapping code to paint_image.c so it can be used for the undo push.
2010-02-15 12:57:16 +00:00
Campbell Barton
c864df6cfe
support for camera shift with UV camera project.
2010-02-15 12:50:10 +00:00
Campbell Barton
37858fd435
make it so an error registering/unregestering wont stop loading scripts, just print the error and continue
2010-02-15 12:43:25 +00:00
Lukas Steiblys
1c24096de8
Patch: [ #20408 ] Bugfix GLSL shading with VBO
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Thank you, Andre Tibben, for the fix.
2010-02-15 12:35:32 +00:00
Campbell Barton
882af97b4b
classes were having their dictionary cleared when the blender extension data was freed which made re-registering fail.
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now extensions can be enabled and disabled without having to reload them.
2010-02-15 11:24:43 +00:00
Campbell Barton
536e448e7a
[ #21141 ] boring segfault on F8/"reload scripts", 26878, backtrace
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reloading bpy_types was causing reload to fail. also unregister all modules in the reverse order that they were loaded, so when reloading removed files done hang around.
2010-02-15 10:54:51 +00:00
Damien Plisson
1d5fe11a62
OSX/CMake : fix ffmpeg include path
2010-02-15 10:38:47 +00:00
Damien Plisson
ea69d2d37a
OSX/Scons cleanup : remove option to build with extern/ffmpeg and old python 2.5 options
2010-02-15 10:10:30 +00:00
Daniel Salazar
bd7bfff682
bug #21160 , misspell in align objects operator
2010-02-15 10:06:27 +00:00
Daniel Salazar
957baf7d6a
Inline tooltips and descriptions of export/import
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Random fixes and tweaks in names and tooltips
2010-02-15 09:53:02 +00:00
Brecht Van Lommel
38298d2c22
Fix memory leak "dist table" in node curve mapping.
2010-02-15 09:13:07 +00:00
Brecht Van Lommel
f41660cfd0
GLSL: fix some notifiers for scene settings and remove unneeded check.
2010-02-15 09:03:22 +00:00
Campbell Barton
ea8b072b75
[ #21023 ] 2 Dynamic loading patches (one bugfix, one feature)
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patch from Mitchell Stokes (moguri), only the bugfix part for now.
2010-02-15 09:01:52 +00:00
Campbell Barton
83fd3fbb43
copy animdata and id-props when copying material node tree's to avoid double memory frees or node trees sharing animdata when they shouldnt.
2010-02-15 08:50:04 +00:00
Brecht Van Lommel
12cd5617ea
Fix very long render time when using a large filter size with the new
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image sample code. I've added a dumb clamping now of dxt/dyt, probably
could use a smarter solution but it's not likely to be noticeable.
2010-02-15 08:29:01 +00:00
Campbell Barton
aaf5f5d470
rename euler_filter.py -> fcurve_euler_filter.py
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check if the .Blog file exists rather then using an exception.
2010-02-15 08:17:57 +00:00
Daniel Salazar
d300c28e74
Align Object op: Introducing Align Modes Negative Sides / Centers /
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Positive Sides. Not the most beautiful code ever but will beautify after everything is
implemented
2010-02-15 06:01:13 +00:00
Martin Poirier
1f3faf0591
Fix compile error on 64bit (padding error in inline struct)
2010-02-15 03:29:51 +00:00
Thomas Dinges
10ddcb0491
DNA Compile fix for my recent theme commit.
2010-02-15 03:07:09 +00:00
Thomas Dinges
dbb6c54862
Netrender:
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* Added File Path Button for the "path" property.
2010-02-15 02:53:36 +00:00
Thomas Dinges
6753411adb
Console:
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* Added own theme support for the cursor, was depending on the line_error color before.
2010-02-15 02:39:40 +00:00
Thomas Dinges
9f7a412511
File > Open recent raised an error when there was no .Blog file. Now it prints an info.
2010-02-15 01:42:51 +00:00
Thomas Dinges
d820322680
Updating the readme.html to match the upcoming Alpha 1 release.
2010-02-15 01:28:15 +00:00
Thomas Dinges
fece4fd610
Bugfix for the new script register functions, scene tab didn't show Panels due to missing classes.
2010-02-15 01:22:34 +00:00
Campbell Barton
677386e53a
initial support for extensions in the user preferences
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only one script at the moment:
[#20848 ] Blender Gears for 2.5 (for ideasman42)
from Michel Anders (varkenvarken)
2010-02-14 23:33:18 +00:00
Martin Poirier
9b3ac70b6d
prepare to remove ffmpeg stuff in extern
2010-02-14 18:59:26 +00:00
Peter Schlaile
cc948f13c0
== FFMPEG ==
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Made using system's ffmpeg the default now. (First step in removing
ffmpeg from extern)
2010-02-14 18:52:27 +00:00
Joerg Mueller
190d84a08b
Flac encoding now working. Thanks peter schlaile for the help!
2010-02-14 15:38:05 +00:00
Brecht Van Lommel
cd3c70cca2
Fix #20400 : hair particles do not render when in "particle mode"
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if children present.
2010-02-14 15:11:39 +00:00
Brecht Van Lommel
32aea49b6d
Fix #20171 : properties of hair are not animateable.
2010-02-14 14:37:26 +00:00
Brecht Van Lommel
be575aa3a0
Fix #20282 : particle normal force can be animated but not driven.
2010-02-14 14:18:23 +00:00
Brecht Van Lommel
3de9280ecf
Fix #21150 : duplicating an empty could crash.
2010-02-14 13:51:05 +00:00
Campbell Barton
3fbc277093
mistake in register() commit, mixed up import and export
2010-02-14 12:45:03 +00:00
Campbell Barton
3871cb78bc
autocompete was matching import_foo as import keyword.
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breaking autocomp. on import_scene_obj for eg.
2010-02-14 12:23:25 +00:00
Campbell Barton
39c04315e2
change python scripts so modules which register with blender have a register() function rather then making import automatically run the register functions (generally considered bad practice by python people)
2010-02-14 11:21:21 +00:00
Daniel Salazar
b02f78ed02
Using multiline descriptions like this:
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"""
Fixes the most common causes of gimbal lock in the fcurves of
the active bone.
"""
is causing bad glitches (boxy characters) on the tooltips..
2010-02-14 07:05:50 +00:00
Daniel Salazar
4d218824c5
Better tooltips and button name in some case in file browser
2010-02-14 06:18:17 +00:00
Joseph Eagar
a81030a95e
Added a euler filter script, to filter out discontineouities in euler curves (e.g. where curves randomly have -/+ multiples of 360 offsets in sections). To use, select a curve in the fcurve editor and do Channel->Discontinuity (Euler) Filter. Note, will only work on euler rotation curves, won't do anything on anything else.
2010-02-14 03:18:43 +00:00
Daniel Salazar
8f0b1acae2
Align Objects operator: Added align relative to Active object
2010-02-13 23:29:26 +00:00
Brecht Van Lommel
d0d47c70a9
Avoid a DNA parsing bug that would parse "float gravity [3];" as two
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struct members "gravity" and "[3]". Now it throws an error in this case,
safer than trying to fix the parsing code. Also patches the old DNA of
ClothSimSettings which had this problem .. very ugly code.
Fixes #20330 : cloth sim settings getting corrupted when read from 2.49.
2010-02-13 23:18:28 +00:00
Benoit Bolsee
ce26d457ba
Support GPU image auto_refresh also for movie (was for sequence only).
2010-02-13 21:24:13 +00:00
Martin Poirier
36520e20c7
- Extrude Menu call "extrude regions along normals" for Region option
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- Extrude Menu not longer restricted by selection mode, only selection totals (will show all possible options for the selection, regardless of selection mode)
- Missing operator descriptions
2010-02-13 20:08:54 +00:00
Martin Poirier
5d9fcfb3ec
Copy vertex normals on extrude (Normal orientation is wrong otherwise when not extruding faces).
2010-02-13 20:06:56 +00:00
Campbell Barton
3917691297
[ #21130 ] Fix segmentation fault when adding Empty object in Blender rev26870
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from Sergey Sharybin (nazgul)
2010-02-13 15:50:46 +00:00
Campbell Barton
0988f65146
fix for blenderplayer building.
2010-02-13 14:18:54 +00:00
Campbell Barton
4eb629c696
own error in recent commit.
2010-02-13 14:05:04 +00:00
Brecht Van Lommel
d125f17db8
Fix #19736 : GLSL viewport materials are not updated on all changes.
2010-02-13 13:49:27 +00:00
Campbell Barton
39c3ebdc91
fix for memory leak: node animation data wasnt being free'd
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also some corrections to memory debug stuff.
2010-02-13 13:38:10 +00:00
Brecht Van Lommel
4be8384e27
Fix #20391 : onlyshadow material doesn't render transparent shadows.
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Fix #21033 : AO + onlyshadow problem. Reverting to the old behavior which
I don't really understand, but at least it's compatible.
2010-02-13 13:17:15 +00:00