Sergey Sharybin
181e7f98b2
Tracking: Enable Schur specializations
...
This would give some performance boost when solving huge scenes,
amount of boost depends on particular scene.
For now enable all of the specializations, in the future we might
add some local patches and restrict only unneeded ones.
2014-09-25 13:04:16 +06:00
Campbell Barton
51d99ebf01
BMesh: type-check iterator data argument
2014-09-25 14:14:52 +10:00
Campbell Barton
a318f8ee9e
Type checking macro: CHECK_TYPE_ANY
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Compile time check a var against a multiple types.
2014-09-25 14:13:36 +10:00
Campbell Barton
21462410ee
Move typecheck macros into own header
2014-09-25 13:07:17 +10:00
Campbell Barton
6f2f80887b
GHash: use bool for comparison (simplify compare)
2014-09-25 06:16:37 +10:00
Jens Verwiebe
faaf0c719f
OSX: ensure windows are restored at their saved position,
...
meaning here we need to take docksize into account
2014-09-24 20:55:48 +02:00
Bastien Montagne
e18a74849c
Fix T41933: Node Editor: Crash occurs with Select by Suffix
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Wrong usage of `BLI_str_partition_ex_utf8`...
This is to be backported to 2.72 branch.
2014-09-24 20:26:21 +02:00
Bastien Montagne
f1976cbde7
Fix T41939: Dupliface: Inherit scale doesn't update viewport render.
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Render needs un object update it seems...
2014-09-24 19:48:16 +02:00
Antony Riakiotakis
fc3753b8f6
gooseberry request:
...
Attempt to select closest bones when possible.
Occlusion query selection does't support this well because we can't
really derive depth information from occlusion tests. May be possible to
improve this somewhat in the future.
2014-09-24 18:22:02 +02:00
Lukas Tönne
345b16601c
Fix T41885, muting broken for Blender Internal nodes in rendering.
...
Nodes don't have muting callbacks any more, so now have to check the
flag to prevent overwriting values on the stack that they share with
inputs.
2014-09-24 14:29:07 +02:00
Martijn Berger
25ec0d97f9
make "tri_shader" an int instead of a float
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tri_shader does no longer need to a float.
Reviewers: dingto, sergey
Reviewed By: dingto, sergey
Subscribers: dingto
Projects: #cycles
Differential Revision: https://developer.blender.org/D789
2014-09-24 13:34:28 +02:00
Thomas Dinges
cbffc7499e
Cycles: Shader Graph Optimization for Mix RGB nodes.
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Basically the same as AC2c58e96685e8, but for Mix RGB Shaders, in case we use the Mix type. This way the node can be used as texture switch for example, setting the Factor to 0.0 or 1.0, without wasting extra memory / render time.
2014-09-24 12:52:36 +02:00
Campbell Barton
6dae643450
Correct for change in recent commit
2014-09-24 20:46:27 +10:00
Sergey Sharybin
de6a69fc79
Fix T41936: lender 2.72 Crashes on play on *Ubuntu 14.04
...
This commit is necessary to update to openal-soft 1.60.0 which
solves weird bug happening on ubuntu.
This is to be landed to the release branch.
2014-09-24 16:34:12 +06:00
Thomas Dinges
1b5ec32ed9
Cleanup: Avoid some defines for scene_intersect(), related to Min Width.
2014-09-24 11:32:29 +02:00
Campbell Barton
d0bd474375
Custom Data API: redundant pointer-to-pointer arg
2014-09-24 18:50:29 +10:00
Campbell Barton
ff0b24c4e2
BMesh: slight speedup loop-of-verts iterator
2014-09-24 18:45:23 +10:00
Campbell Barton
3c0605c0ef
BMesh: generic callbacks for mempool iterator
2014-09-24 14:55:30 +10:00
Campbell Barton
059e0dafb4
Cleanup: const correctness for BLI_sortlist
2014-09-24 14:55:02 +10:00
Campbell Barton
31833d2dc8
Cleanup: use const for read-only arrays
2014-09-24 14:55:02 +10:00
Campbell Barton
3a40aed3d5
Cleanup: use float versions of functions when in/output are floats
2014-09-24 14:55:02 +10:00
Campbell Barton
e7f495d8a0
Cleanup: bool
2014-09-24 14:55:01 +10:00
Campbell Barton
0297f1fdd5
Cleanup: de-duplicate text select logic
2014-09-24 14:55:01 +10:00
Campbell Barton
023ac217dd
Cleanup: set var static
2014-09-24 14:55:01 +10:00
Campbell Barton
d87add8ebb
Sphinx doc script, update for change in rsync
2014-09-24 12:51:22 +10:00
Antony Riakiotakis
eb464eed57
Fix game engine not supporting material view.
...
Force textured view in that case. Also correct a few uses of the GLSL
flag in the viewport. Should only be relevant for textured viewport.
2014-09-23 20:40:27 +02:00
Sergey Sharybin
2e7c8f730c
Update submodules to point to rc1 hash
2014-09-23 23:15:39 +06:00
Sergey Sharybin
362b0239fe
Fix typo in previous commit
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Buttons are too much close to each other on the keyboards!
2014-09-23 23:09:44 +06:00
Antony Riakiotakis
3906782406
Fix possible buffer overflow in selection code. We want to copy the
...
number of selected data since the offset, not the offset!
2014-09-23 19:05:41 +02:00
Sergey Sharybin
e422e56db0
Move versioning code under the subversion check
2014-09-23 22:56:37 +06:00
Campbell Barton
c779f26a74
2.72 Splash
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Image by Mike Pan, from the "Default Cubism" series.
http://blog.mikepan.com/tagged/DefaultCubism (includes blendfile)
2014-09-24 02:18:19 +10:00
Campbell Barton
7ae60703a2
Version Bump: Entering 2.72 rc state
2014-09-24 02:18:15 +10:00
Campbell Barton
55a44e4f30
Fix crash in text editor (wrap + syntax-highlight)
2014-09-24 01:12:55 +10:00
Campbell Barton
8ddc3d148e
Cleanup: simplify check to draw syntax
2014-09-24 01:12:55 +10:00
Lukas Tönne
82c90a44c2
Fix T41921: MapUV node alpha setting broken.
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The UV values includes the image width/height now. To restore the
previous method as close as possible (even though it is not documented
anywhere how this is supposed to work), we have to ignore this scaling.
2014-09-23 16:59:12 +02:00
Mitchell Stokes
ed4075cb34
Fix T41259: Objects parented to non-armature objects cannot play shape actions in the BGE
2014-09-23 07:52:44 -07:00
Tamito Kajiyama
d342f46682
D713: correct error /w braces (freestyle)
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Differential revision: https://developer.blender.org/D713
Author: campbellbarton (Campbell Barton)
2014-09-23 22:35:15 +09:00
Lukas Tönne
14ee107b1f
Fix T41918, Missing operator in Node Editor Menus.
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This operator was renamed in rB52d7c357781237ad6f128a6b6d550b34627c2a96
but the menu entry was not renamed.
2014-09-23 14:06:03 +02:00
Thomas Dinges
2ed1b67835
Fix T41912, OpenCL compile error when building without __SVM__
...
Thanks to Vitaliy Filippov for the patch.
2014-09-23 12:54:16 +02:00
Campbell Barton
bdd515fee2
Macro VA_NARGS, increase max to 64
2014-09-23 20:29:18 +10:00
Campbell Barton
d871575be7
Cleanup: use struct names in ID comments
2014-09-23 20:29:18 +10:00
Lukas Tönne
dbb9eba0fb
Fixed border extension for the sunbeams node.
...
This ensures that the beams color does not darken along borders,
by using the last valid color of the ray as the border color (extending
colors in the direction of the source point).
2014-09-23 11:42:11 +02:00
Antony Riakiotakis
d7ddb941a0
Projective painting:
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* Make clone UI a bit more descriptive
* Don't set images to image editors that have a pinned image.
2014-09-22 11:01:50 +02:00
Campbell Barton
9b28ab26b4
Freestyle: disallow with fields (was crashing)
2014-09-22 18:04:16 +10:00
Tamito Kajiyama
ef0883bc2b
Fix for Freestyle crash in bordered animation rendering
2014-09-22 17:52:22 +10:00
Campbell Barton
f6db580041
Fix T41891: Alt+S can't save image
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win32 BLI_path_abs expanded empty strings into "C:\\",
which made BLI_exists succeed (quite confusing).
Now match behavior on *nix.
2014-09-22 14:46:03 +10:00
Campbell Barton
c9a7789bcf
Corrent recent commit: off by one error
2014-09-22 13:23:42 +10:00
Campbell Barton
d79e11fcc8
Fix image.save() - incorrect relative lib path
2014-09-22 12:38:40 +10:00
Campbell Barton
1004a7db97
Correct MAX_LIBARRAY define, assert when its wrong
2014-09-22 12:04:14 +10:00
Campbell Barton
61baf6e813
Fix T41902: Flipped persp/ortho region_2d_to_vector_3d
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- Ortho result from view3d_utils.region_2d_to_vector_3d was flipped.
- Persp result wasn't normalized.
- operator_modal_view3d_raycast.py failed for ortho views.
Thanks to Philipp Oeser for the initial fix.
2014-09-22 11:11:45 +10:00