Commit Graph

92853 Commits

Author SHA1 Message Date
Charlie Jolly
20e803ac6b Shading: Add color output to White Noise node
Hash input values to a color.

Differential Revision: https://developer.blender.org/D6672
2020-01-27 15:47:51 +00:00
Sybren A. Stüvel
84c537e685 Document that tessellate_polygon() doesn't handle degenerate geometry
This 'fixes' T68554: 'API mathutils.geometry.tessellate_polygon returns
bad results sometimes' by documenting the limitations of the current
implementation.

I've also added a unit test for the function, so that any change in this
behaviour will get noticed.

No functional changes.
2020-01-27 16:42:25 +01:00
Cody Winchester
1094e56041 Cast modifier: Add invert vgroup option.
Adds the Invert Vertex Group weight option to the Cast modifier.
Uses the same setup as similar modifiers invert weight.
Adds a boolean invert property next to the vertex group string in the modifier
and subtracts the current vertex weight from 1.0f if it is turned on.

Differential Revision: https://developer.blender.org/D6671

Minor modifications by @mont29.
2020-01-27 14:46:01 +01:00
mano-wii
2ab5ca81a5 Fix T68413: gpu module example in docs produces unexpected results 2020-01-27 10:29:00 -03:00
mano-wii
5c82c9bae4 Edit Mesh: Auto Merge - Split Edges & Faces - Better logic for splitting faces
Differential Revision: https://developer.blender.org/D6626
2020-01-27 08:38:05 -03:00
Brecht Van Lommel
39fd6ef305 Cleanup: fix compiler warning 2020-01-27 12:27:33 +01:00
Brecht Van Lommel
aabf4d4076 Merge branch 'blender-v2.82-release' 2020-01-27 12:26:18 +01:00
Brecht Van Lommel
5c75c8d8d0 Fix T63805: remove outdated and unused Linux package spec files
These are maintained by the various Linux distributions themselves instead.
2020-01-27 12:22:01 +01:00
Brecht Van Lommel
c76a8f65b7 Memory: add OBJECT_GUARDED_SAFE_DELETE like MEM_SAFE_FREE 2020-01-27 12:22:01 +01:00
Brecht Van Lommel
1107af1abb Fix OBJECT_GUARDED_FREE compiler error when type is in namespace 2020-01-27 12:22:01 +01:00
Brecht Van Lommel
9cacadc8a6 Fix tests failing when building without Cycles
The purpose of this line was to not use Blender Internal and associated old
materials, now either Eevee or Cycles is fine.
2020-01-27 12:22:01 +01:00
Brecht Van Lommel
3788901107 Cleanup: fix compiler warnings 2020-01-27 12:19:49 +01:00
Brecht Van Lommel
62ec19f37c Cleanup: removed unused derivedDeform and derivedFinal 2020-01-27 12:18:43 +01:00
Brecht Van Lommel
c055d69f83 Cleanup: remove unused partial visibility code, weird indentation 2020-01-27 12:18:43 +01:00
Bastien Montagne
2efd8099de Merge branch 'blender-v2.82-release' 2020-01-27 11:54:35 +01:00
Julian Eisel
4e881540f7 Fix mistake in previous commit
While the behavior of this shortcut can be argued (it only works while
hovering the possibly invisible markers region), it was not my intention
to remove it entierly from the Graph and Sequencer Editor. Only wanted
to copy it.
2020-01-27 11:49:24 +01:00
Bastien Montagne
34c8ba6d3e Fix T73399: Crash trying to move the origin of an empty.
Empty objects have no obdata, so we need to check for NULL id...
2020-01-27 11:48:44 +01:00
Julian Eisel
6dbc254c0b Fix T66920: Shortcut Bind Camera to Marker in timeline not working
The shortcut was only registered for the marker region, although it can
be registered to the main region without conflicts.
2020-01-27 11:42:46 +01:00
Antonio Vazquez
7527eb3a3a Merge branch 'blender-v2.82-release' 2020-01-27 11:41:23 +01:00
Antonio Vazquez
7e8e7bfe69 Fix T72862: Viewport Render doesn't render Grease Pencil Overlays
Fix by @campbellbarton
Note: Duplicated commit done in master first by error
2020-01-27 11:40:38 +01:00
Antonio Vazquez
dfb4a2e907 Fix T72862: Viewport Render doesn't render Grease Pencil Overlays, Shading
Fix by @campbellbarton
2020-01-27 11:34:00 +01:00
Julian Eisel
8a7859b9ad Fix T73428: Editor type dropdown menu missing in VSE
Mistake in 6a49161c8c, the tool-header region was not created when
creating a new VSE editor (as opposed to an existing one in some
workspace).

There was also no way to get the tool-header to show in such cases.
2020-01-27 11:21:35 +01:00
Julian Eisel
82f08cb2b0 Fix HUD toggle ("Adjust Last Operation") missing in VSE
The `SpaceSequenceEditor.show_region_hud` property was not generated,
but accessed in Python.
2020-01-27 11:04:01 +01:00
Campbell Barton
649659aa24 Merge branch 'blender-v2.82-release' 2020-01-27 19:48:54 +11:00
Campbell Barton
756b9acaf5 Fix T71719: Unrelated menus open on hover
Logic to open menus on hover changed since 2.7x for convenience
switching between popovers in the top-bar.
This also made hover open menus in situations where it isn't useful.

Restrict this to buttons placed side-by-side.
2020-01-27 19:45:20 +11:00
Campbell Barton
3ca9eaf187 BLI_rect: add rect-rect intersection checks on a single axis 2020-01-27 17:57:51 +11:00
Campbell Barton
65e42d7b32 Merge branch 'blender-v2.82-release' 2020-01-27 17:02:09 +11:00
Campbell Barton
9ee87231e1 Fix T72449: Stale outliner selection after object duplicate 2020-01-27 16:57:48 +11:00
Campbell Barton
b2769562ee Merge branch 'blender-v2.82-release' 2020-01-27 13:43:32 +11:00
Campbell Barton
9a8dd37d1a makesdna: avoid 'alloca' in a for loop
Issue raised by Sergey in D6634
2020-01-27 13:39:58 +11:00
Campbell Barton
f56bc68231 Docs: update reference to PYTHONPATH 2020-01-27 13:33:25 +11:00
Julian Eisel
b59adcaa36 Fix T73357: Multiple importers fail
Very stupid mistake in ba8de85299, registered property for wrong
class. It should be registered for the PLY importer add-on only.
2020-01-26 16:48:05 +01:00
Luca Rood
96339c4cef Fix T73304: Crash using force fields and hair dynamics
This implements a better heuristic for identifying if cloth or hair is
being dealt with (checking hairdata, instead of primitive_num).

The issue was caused by a change in primitive counting in rBd42a7bbd6ea5

I'm also adding some safeguards to avoid ever computing pressure for
hair. This shouldn't really be necessary, but it's good to be sure.
2020-01-26 15:19:42 +01:00
Nathan Craddock
36f713e216 CMake: Fix precompiled Boost libraries on Linux
When building with precompiled libraries on Linux, CMake used boost libs
from the system outside the lib dir. This restricts CMake to use only the
libraries from the precompiled libraries.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D6659
2020-01-25 23:37:13 -07:00
William Reynish
5325bc3fb6 Industry Compat keymap: cleanup
Remove entries for the transform tools, since this is no longer necessary after recent changes. The default keymap entries are simply used instead, since the MMB is now added automatically.
2020-01-25 18:01:04 +01:00
William Reynish
92230a32fd Fix T73362: Tweak Tool not working if IC Keymap is chosen
I don't fully understand why this was broken, but defining the Tweak tool keymap here and removing the 3d cursor argument fixes it.
2020-01-25 17:03:39 +01:00
Campbell Barton
12b183ba55 Docs: update reference to PYTHONPATH 2020-01-25 20:15:38 +11:00
Campbell Barton
cb83cf1b71 Cleanup: spelling 2020-01-25 20:15:38 +11:00
Campbell Barton
cdebc8a9f6 Cleanup: include missing CMake headers 2020-01-25 20:15:35 +11:00
Campbell Barton
497be89f28 Cleanup: remove source file added by accident 2020-01-25 17:25:08 +11:00
Hans Goudey
39cf62607f Bevel: Remove Debugging Code
Remove old / trivial print statements and drawing code.

Reviewed By: howardt

Differential Revision: https://developer.blender.org/D6661
2020-01-24 18:12:30 -05:00
Hans Goudey
abe5fcb8d1 Bevel: Simplify Profile Calculation Step
Profile calculation now happens in a single pass rather than being spread
throughout the process. This means each profile will only be calculated a
single time.

Reviewed By: howardt

Differential Revision: https://developer.blender.org/D6658
2020-01-24 17:59:54 -05:00
Harley Acheson
4aa703aa14 UI: View3D Cursor Changes
Changes the default View3D mouse cursor to the OS-supplied arrow pointer. Subsequent cursor changes will now be set per-tool instead.

Differential Revision: https://developer.blender.org/D6485

Reviewed by Campbell Barton
2020-01-24 12:17:57 -08:00
Alexander Gavrilov
79d9874028 Merge branch 'blender-v2.82-release' 2020-01-24 20:48:38 +03:00
Alexander Gavrilov
fc1f5bded4 Depsgraph: fix false positive time dependencies for simple drivers.
The dependency graph has to know whether a driver must be re-evaluated
every frame due to a dependency on the current frame number. For python
drivers it was using a heuristic based on searching for certain sub-
strings in the expression, notably including '('.

When the expression is actually evaluated using Python, this can't be
easily improved; however if the Simple Expression evaluator is used,
this check can be done precisely by accessing the parsed data.

Differential Revision: https://developer.blender.org/D6624
2020-01-24 20:48:02 +03:00
Pablo Dobarro
dada30f5ef Merge branch 'blender-v2.82-release' 2020-01-24 18:23:28 +01:00
Pablo Dobarro
300f937aec Sculpt: Rename Topology Brush to Slide Relax Brush
The full name was "Topology Slide/Relax", but it didn't fit in the
toolbar UI. This was causing some problems:

- The mesh filter that does the same thing is called "Relax"
- We may want to add a "Topology Brush" tool in the future that is more
oriented to retopology task (like creating strips of quads), so by doing
this we avoid having two tools with the same name in the UI.

Reviewed By: billreynish

Differential Revision: https://developer.blender.org/D6590
2020-01-24 18:21:19 +01:00
Pablo Dobarro
f08f92a04d Merge branch 'blender-v2.82-release' 2020-01-24 18:15:15 +01:00
Pablo Dobarro
5186bb56b5 Fix T71373: Sculpt Mask not extracting correctly on scaled objects
This patch applies the original object scale to the coordinates of the
extracted mask mesh. Without this patch, the mesh was no taking the
original object scale into account and the shrinkwrap will fail.

The other solution would be copying the objecty scale to the new
extracted mask object, but I would like to avoid entering sculpt mode
with scaled objects as it may produce wrong behaviors in some tools.

Reviewed By: jbakker

Maniphest Tasks: T71373

Differential Revision: https://developer.blender.org/D6207
2020-01-24 18:14:13 +01:00
Pablo Dobarro
be691105c2 Fix T73080: Remove support for scene radius in Weight/Vertex paint
The 2D paint cursor in the 3D view does not support scene radius in
weight and vertex paint mode. This was also the case in 2.80 with the
old cursor. The option to change the units from view to scene is not
available in the UI in those modes, so I think it makes sense to remove
the support from the code.

The ideal solution could be supporting the new cursor in all paint
modes, but that is going to take more time and it is going to be
problematic in texture paint. After doing this, we can bring this code
back and add the option to change the units to the UI.

Reviewed By: jbakker

Maniphest Tasks: T73080

Differential Revision: https://developer.blender.org/D6586
2020-01-24 18:11:37 +01:00