Commit Graph

52932 Commits

Author SHA1 Message Date
Lukas Tönne
2cbbaea44e Fix for particle edit mode using wrong pixel distances.
rB57dba739176153e052d77611ff0e554f05984686 unified pixel distance values
but omitted a factor 100 for particle edit.
2014-03-12 11:54:49 +01:00
Sergey Sharybin
7b03eb56bd Fix T39109: Vertices affected by Hook Modifiers change after "switch Direction" on Curves
Remapping hooks and vertex parent wasn't implemented for curves.
2014-03-12 15:46:24 +06:00
Sergey Sharybin
de86b7097f Fix T39104: 2 clothes on a collision object cause crash
This was caused by static variables used in plNearestPoints().

For now solved by making the solvers allocated in the stack,
seems no noticeable affect on the simulation speed so far.
2014-03-12 14:48:47 +06:00
Sergey Sharybin
0a3850fde4 Fix T39123: Border select without "extend" does nor clear selection of bezier nodes in 3D view
This is a regression introduced in fbc7ab30f and caused by the wrong object
being passed to the function.

Not sure passing editnurb as an argument is a good thing to do..
2014-03-12 14:07:26 +06:00
Sergey Sharybin
b23a4395c7 Fix T39126: Convert To: Mesh from Curve/Meta/Surface does not respect "Keep Original"
Own regression, didn't consider operator redo would leave scene in a non-evaluated state.
2014-03-12 13:59:45 +06:00
Campbell Barton
4ae6c5cd77 BMesh: minor optimization, step over own loop in BM_face_exists 2014-03-12 18:30:38 +11:00
Campbell Barton
5db086b7ce Transform: minor optimization, use BLI_bitmap for island tagging 2014-03-12 18:30:38 +11:00
Campbell Barton
eaea050920 Transform: internal change, simplify view angle checks 2014-03-12 18:30:38 +11:00
Campbell Barton
921c829bcf Code cleanup: redundant normalize in bmbvh ray cast 2014-03-12 18:30:37 +11:00
Thomas Dinges
2d4de2742c Cycles: Disable Branched Path on sm_30 for now, recent Indirect Multi Light addition makes nvcc fail. 2014-03-11 23:04:55 +01:00
Antony Riakiotakis
a82d899c13 fix compile error on MinGW32 2014-03-11 21:46:12 +02:00
Bastien Montagne
330272be9a Fix T39060: "Choose by numbers" do not work with Enum-menus, but work with operators-menus
The "layer" exception in handling numbers for menus was a bit too much greedy, eating numbers for all RNA props instead of just for layers ones...
2014-03-11 21:07:57 +01:00
Campbell Barton
c2045ef794 Fix T39033: Regression, duplicating proxy loses proxy
fix for bug making duplicates real effected copying scenes and linked duplis.
2014-03-12 05:56:15 +11:00
Jens Verwiebe
09b2531bb3 OSX/bullet: add -O2 to bt_cxx_flags, in cmake thats default, in scons CXXFLAGS start empty also in “Release” 2014-03-11 18:32:22 +01:00
Campbell Barton
6e9ee13de0 CMake: add fastmath for gcc release flags (OSX had already) 2014-03-12 03:39:12 +11:00
Campbell Barton
ba81fb70b2 NDOF: enable orbit sensitivity menuitem outside 3d view
The color picker uses.
2014-03-12 03:38:07 +11:00
Jens Verwiebe
4e3f27032e OSX/bullet: do a last fix for scons. Now in both buildsystems the used flags are in sync for OSX 2014-03-11 17:34:31 +01:00
Bastien Montagne
997b49a5f3 Fix for own rB6919ffbf4b2f (we only consider unit scale when we do use a unit system!).
Noted by Campbell, thanks!
2014-03-11 16:58:09 +01:00
Bastien Montagne
6919ffbf4b Fix T39112: increment snap does not work in perspective view at 0.01 scale (for scene and grid floor)
In case of "floor" grid (i.e. perspective views), unit_scale correction was not applied...
2014-03-11 16:38:08 +01:00
Tamito Kajiyama
a7ab389d54 Fix for missing 'field-of-view angle' property for a panoramic camera. 2014-03-12 00:08:28 +09:00
Jens Verwiebe
ce37400c0b OSX/cmake: tentative fix for T38746, conflictting flags somewhere 2014-03-11 15:56:50 +01:00
Bastien Montagne
a2ffd8e423 Fix T39028: Quadview views inaccessible with python except bottom right view.
Expose all four quadviews in a collection in RNA API.

Note the region returned by old region_quadview property is now region_quadviews[2].
2014-03-11 15:22:09 +01:00
Lukas Tönne
a6bdad699c Fix T39080: copy-to-selected operator fails for pointer properties.
The copy-to-selected operator for RNA buttons uses paths for copying
object pointer properties. Copying other ID data blocks is deliberately
disabled:
https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/interface/interface_ops.c$274

However, the RNA_path_resolve_full function is not properly working for
retrieving pointer properties: it always will dereference pointer
properties in anticipation of further path elements.

In fact the return value of RNA_path_resolve_full has a conflicting
double meaning. It returns `false` when
* the RNA path is invalid
* any of the pointer properties is NULL

This means that it is not capable of returning pointer properties at all.
To make this possible, there is now an internal function for path
parsing, which returns false //only// if the the path is invalid.
On top of this there are 4 wrapper functions for retrieving either
actual property values (RNA_path_resolve, RNA_path_resolve_full) and for
retrieving pointer+property pairs (RNA_path_resolve_property,
RNA_path_resolve_property_full). The latter 2 variants will **not**
dereference pointer properties at the end of the path, so callers can
actually get the property itself. The `***_full` variants include an
array index return value.

Differential Revision: https://developer.blender.org/D396
2014-03-11 14:58:53 +01:00
Sergey Sharybin
89c793f70f Fix T39029: Blender Internal: Render tiles do not appear until render is finished if Save Buffers enabled 2014-03-11 19:56:03 +06:00
Lukas Tönne
658b4c0d56 New Corner Pin node: uses explicit corner values for a plane warp transformation.
This was suggested by Christopher Barrett (terrachild). Corner pin is a common feature in compositing.

The corners for the plane warping can be defined by using vector node inputs to allow using perspective plane transformations without having to go via the MovieClip editor tracking data.
Uses the same math as the PlaneTrack node, but without the link to MovieClip and Object.

{F78199}

The code for PlaneTrack operations has been restructured a bit to share it with the CornerPin node.

* PlaneDistortCommonOperation.h/.cpp: Shared generic code for warping images based on 4 plane corners and a perspective matrix generated from these. Contains operation base classes for both the WarpImage and Mask operations.

* PlaneTrackOperation.h/.cpp: Current plane track node operations, based on the common code above. These add pointers to MovieClip and Object which define the track data from wich to read the corners.

* PlaneCornerPinOperation.h/.cpp: New corner pin variant, using explicit input sockets for the plane corners.

One downside of the current compositor design is that there is no concept of invariables (constants) that don't vary over the image space. This has already been an issue for Blur nodes (size input is usually constant except when "variable size" is enabled) and a few others. For the corner pin node it is necessary that the corner input sockets are also invariant. They have to be evaluated for each tile now, otherwise the data is not available. This in turn makes it necessary to make the operation "complex" and request full input buffers, which adds unnecessary overhead.
2014-03-11 14:12:08 +01:00
Jens Verwiebe
558fa43ffd OSX/bullet: Truely fix T38746 now, compile flags where not propagated right,
also remove gcc 4.6 workaround, i don’t think its needed any longer.
!!! pls check if this would be right thing todo for othere OS too !!!
2014-03-11 13:27:06 +01:00
Campbell Barton
500088d9e3 Fix T39078: crash increasing hair emission number 2014-03-11 23:04:59 +11:00
Campbell Barton
ced595a37d Fix T39087: Weight Paint, custom color ranges don't update in viewport 2014-03-11 21:19:59 +11:00
Sergey Sharybin
df5cbfb625 Fix T39070: Custom bone shapes appear only one sided
The idea is simple -- only enable culling for bones if they're not using
custom shape or if culling is enabled in shading panel.
2014-03-11 13:14:29 +06:00
Sergey Sharybin
12c56d8c1f Fix T39101: Can not select object on backface by clicking when Matcap is on 2014-03-11 12:56:08 +06:00
Campbell Barton
41dde55325 Fix T39081: Crash duplicating objects 2014-03-11 17:46:11 +11:00
Campbell Barton
4cfd14644b 3D Text: textbox selection while in editmode
D395 from Henrik Aarnio with some improvements.
2014-03-11 17:16:08 +11:00
Campbell Barton
57dba73917 View3d: take pixelsize into account for selection distance 2014-03-11 15:34:19 +11:00
Campbell Barton
23fbc9f22f Fix T39083: speakers were evaluated multiple times when used in sets
also skip checking all objects for speakers when no speakers are in the
blend file.
2014-03-11 14:46:55 +11:00
Jens Verwiebe
8d09ec63b7 OSX: fix another kCGLRendererAppleSWID 2014-03-10 22:29:08 +01:00
Jens Verwiebe
e913eab386 OSX: change a longterm deprecated kcgl constant, could lead to crashes else 2014-03-10 22:27:29 +01:00
Jens Verwiebe
ac0cdec90f OSX/clang3.4: tentative fix for T38746, strange bullet behaviour 2014-03-10 18:09:53 +01:00
Antony Riakiotakis
2de9da6ee9 Fix T39034 brush always shown even after deactivating the show cursor
option after reentering a paint mode.

Solution by Bastien with modifications, thanks!
Show Brush flag need not be reenabled always, but make sure it is at
least enabled once on paint initialization.
2014-03-10 18:42:35 +02:00
Lukas Tönne
658f37acd7 Minor cleanup: use rna_ prefix for path_resolve_* functions for
consistency.
2014-03-10 12:46:01 +01:00
Jörg Müller
b977cfd28b Fix T37293: trying to fix scrubbing not stopping playback 2014-03-10 12:34:08 +01:00
Lukas Tönne
fe094eaf20 Cleanup for RNA_path_resolve_full.
* Moved collection key parsing and array index parsing into their own
functions, to make the main path loop easier to follow.
* Unified boolean return values.
2014-03-10 12:26:50 +01:00
Sergey Sharybin
4d47e75223 Fix for proxy colorspace and prefetching 2014-03-10 16:46:05 +06:00
Sergey Sharybin
48e99c0820 Revert changes to submodules
NEVER use `git commit .` or stage submodules. Leave it to platform maintainers!

See [1] where you'll find few hooks which would help you preventing
accidental commit of submodules.

[1] http://wiki.blender.org/index.php/User:Nazg-gul/DevTools#Git_hooks
2014-03-10 15:17:22 +06:00
Lukas Tönne
19935f0fc3 Fix for potential bug in copy-to-selected ui button operator: Return
value was mixing operator result with an int/boolean.
2014-03-10 09:51:59 +01:00
Thomas Dinges
99e20d7b89 Cycles: Option to Sample all Lights in the Branched Path integrator for indirect samples
This adds a new option "Sample All Lights" to the Sampling panel in Cycles (Branched Path). When enabled, Cycles will sample all the lights in the scene for the indirect samples, instead of randomly picking one. This is already happening for direct samples, now you can optionally enable it for indirect.

Example file and renders:
Blend file: http://www.pasteall.org/blend/27411
Random: http://www.pasteall.org/pic/show.php?id=68033
All: http://www.pasteall.org/pic/show.php?id=68034

Sampling all lights is a bit slower, but there is less variance, so it should help in situations with many lights.

Patch by myself with some tweaks by Brecht.
Differential Revision: https://developer.blender.org/D391
2014-03-09 22:20:01 +01:00
Tamito Kajiyama
6fdbab4366 Minor code cleanup. 2014-03-09 22:25:37 +09:00
Thomas Dinges
a96eb73a12 Code Cleanup for __HAIR__ defines. 2014-03-09 12:48:58 +01:00
Daniel Genrich
40d4fb9fce Fix compile error using MSVC2008 + cmake 2014-03-09 09:55:49 +01:00
Joshua Leung
d219312d44 Fix T39018: Duplicate entries for material/shader in AnimEditors
In many BI shader setups, the material which owns the nodetree is often itself
included as a node in that nodetree (i.e. to provide the base colour for that
mesh). This would often result in the material (and its subtree) getting included
in the dopesheet results twice.
2014-03-09 19:23:32 +13:00
Campbell Barton
fa24ad1fd5 Graph Editor: add lasso select for fcurves 2014-03-09 16:20:04 +11:00