Commit Graph

92943 Commits

Author SHA1 Message Date
Chris Blackbourn
4c7b0804f8 Cleanup (GPU): Improve efficiency of circle drawing. 2022-06-12 17:49:25 +12:00
Chris Blackbourn
cc4d46d91e Fix unreported: Choose nsegments for 2D rotation gizmo based on screen scale.
This mostly affects large rotation gizmos at high DPI.
Without this patch, they appear as 32-gons instead of circles.
2022-06-12 17:47:15 +12:00
Chris Blackbourn
9d7e731444 Fix unreported: 2D Gizmo bounding box updated to use gizmo scale. 2022-06-12 17:39:35 +12:00
Howard Trickey
f24d32f791 Fix T98517: Curve Fill Node creating extra edges.
The delaunay2d function, with mode CDT_CONSTRAINTS_VALID_BMESH_WITH_HOLES
sometimes didn't eat away all of the edges. Doing a prepass to remove
the outer edges until they hit the constraints solves this problem.
2022-06-11 12:33:27 -04:00
Michael Kowalski
add1da52ad Fix T97362: forward slashes in USD texture paths
Ensuring that relative paths to textures in exported USDs use
forward slash separators, for cross-platform compatibility.
2022-06-10 15:07:45 -04:00
Yiming Wu
9e622e1d02 LineArt: Clean up LineartRenderBuffer.
This patch does code clean ups in `LineartRenderBuffer` because it's
grown kinda big and we need better way to organize those variables inside.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D15172
2022-06-10 22:49:37 +08:00
Michael Kowalski
f6268f921a USD import: Handle material name collisions
This is a partial fix for T90535.

Added Material Name Collision USD import menu option, to specify
the behavior when USD materials in different namespaces have the
same name.

The Material Name Collision menu options are

- Make Unique: Import each USD material as a unique Blender material.
- Reference Existing: If a material with the same name already
exists, reference that instead of importing.

Previously, the default behavior was to always keep the existing
material. This was causing an issue in the ALab scene, where
dozens of different USD materials all have the same name,
usdpreviewsurface1, so that only one instance of these materials
would be imported.

Reviewed by: Sybren

Differential Revision: https://developer.blender.org/D14869
2022-06-10 10:15:09 -04:00
Bastien Montagne
717ab5aeae LibOverride: Consider animated/driven properties as part of the 'system override' ones in the Outliner.
Conceptually animated/driven properties are not controlled by the
liboverride system anymore, even though they may generate override
operations. So consider them as part of the 'system overrides' category,
and hide them by default in the Outliner.
2022-06-10 15:56:55 +02:00
Bastien Montagne
4d0f7c3dcd LibOverride: Add util to check if a given Override Property is animated.
Searches in available animdata for fcuve(s) with matching RNA path.
2022-06-10 15:56:55 +02:00
Bastien Montagne
f5d0a40122 RNA path: add util to find the char in an RNA path where the array indexing starts.
Usefull to easily trim away the 'aray index' part of an RNA path, e.g.
when searching for an FCurve (which never contains that index part in
its RNA path).
2022-06-10 15:56:55 +02:00
Bastien Montagne
07341d7b32 Liboverride: Add rna array index return value to BKE_lib_override_rna_property_find.
Very useful e.g. for dealing with FCurves search.
2022-06-10 15:56:55 +02:00
Antonio Vazquez
9cad614ad5 Fix T98756: GPencil Set Vertex Color Attribute does not color unpainted
The operator set the color but the factor of the mix value was not updated and as the default value was 0, the color was not vivible and only worked when the stroke was previously painted.
2022-06-10 15:25:56 +02:00
Ramil Roosileht
9670c649d8 Fix regression in the recent unit system change
Resolves unit tests failure since the D15085.
Also addressed API documentation and formatting format.

Differential Revision: https://developer.blender.org/D15162
2022-06-10 11:17:14 +02:00
Philipp Oeser
d83a418c45 Fix T98727: Dynamic Paint does not update normals
Caused by {rB6a3c3c77b3eb}.

Displacement and wave were tagging the original mesh normals dirty,
instead the result's normals need tagging. Seems like a typo in above
commit (similar to rBfe43c170831f).

Maniphest Tasks: T98727

Differential Revision: https://developer.blender.org/D15165
2022-06-10 10:52:42 +02:00
Campbell Barton
2601b9832d GHOST: add back-trace handler to the API
Add a back-trace handler to GHOST, so error handlers can include a
back-trace (when supported).

No functional changes.
2022-06-10 18:36:10 +10:00
Hans Goudey
6a11cd036c Cleanup: Clang tidy 2022-06-10 10:29:35 +02:00
Hans Goudey
aebca2bd65 Fix: Missing include 2022-06-10 10:11:49 +02:00
Dalai Felinto
e6548c03f9 UI: Sculpt Curves Slide icon 2022-06-09 17:17:58 +02:00
Hans Goudey
32ee2ffc7d Fix: Crash in selection paint brush with empty curves 2022-06-09 15:40:07 +02:00
Bastien Montagne
14d1ad8dd8 FCurve: optimize search from an RNA path + index.
By checking the index value first instead of a full fledge string
comparision in `BKE_fcurve_find`, we can make that code significatly
faster (from about 10% in a Heist production file to over 45% in a
heavily animated test file).

While this code was already very fast (a few microseconds per call
typically), it gets called a lot from the UI (several hundreds of time
per refresh), among other things.

NOTE: the `UNLIKELY` hint is responsible for 25% to 30% of the
speed improvement.
2022-06-09 15:17:20 +02:00
Germano Cavalcante
6d726192be Fix variable being used without being initialized 2022-06-09 10:11:14 -03:00
Campbell Barton
41c7c744eb Cleanup: use C-style comments, add missing doxy section 2022-06-09 21:31:08 +10:00
Campbell Barton
ed15900473 Cleanup: use const variables & arguments 2022-06-09 21:26:48 +10:00
Hans Goudey
8a6cbcf386 Curves: Port delete geometry node to the new curves type
Add a method to remove points from the new curves type, just like
the existing curve removal function. No functional changes are expected.
The code is simpler because all data is just stored as attributes, but
also different because the point data for all curves is stored in the same
arrays.

Similar performance improvements as other commits in T95443 are
expected, expecially for cases where there are many small curves.

Differential Revision: https://developer.blender.org/D15130
2022-06-09 13:09:04 +02:00
Bastien Montagne
a91c8d8efa Fix T98686: Cant rename local NLA tracks within a local library override data-block.
We need a specific exception to general rule 'no rename of anim channels
in liboverride data' for the locally-inserted NLA tracks.
2022-06-09 09:50:27 +02:00
Bastien Montagne
62dece5c86 Cleanup: return true/false instead of 0/1 when returnin boolean. 2022-06-09 09:37:19 +02:00
Chris Blackbourn
38bfa53081 Fix T78815: Redraw UV Editor on collection visibility change 2022-06-09 17:39:56 +12:00
Aaron Carlisle
0926495de4 UI: Tooltip Edit - Copy to selected button
This commit changes the tool tip for the "Copy To Selected Button" operator.
The exiting tool tip for this operator suggests that it will "copy property to selected objects or bones".

However, it will only copies the property value to the selected objects or bones if the property already exists on the selected items.
It does not copy the property.

Differential Revision: https://developer.blender.org/D14528
2022-06-08 23:26:15 -04:00
Germano Cavalcante
96f88511ee Fix T98688: Snapping not working in curve objects with evaluated geometry
It's an old behavior. Not really considered a bug.

But snapping to faces is already supported in this case.
And allowing snapping to other elements is not disruptive.
2022-06-08 21:49:11 -03:00
Campbell Barton
132e58610d Cleanup: spelling in comments & variables 2022-06-09 10:27:20 +10:00
Campbell Barton
3bdf1c11fb Cleanup: warnings 2022-06-09 10:17:39 +10:00
Campbell Barton
84906d47dc Cleanup: format 2022-06-09 10:11:25 +10:00
Campbell Barton
8b8fbffeea Fix software cursor being used with absolute events in Wayland
The software cursor was being enabled with absolute events,
causing a problem with absolute tablet events.

This caused both cursors to be visible at once when using a tablet
(with D15152 applied).
2022-06-09 10:11:25 +10:00
Germano Cavalcante
8a02696724 Fix assert triggered when snapping to evaluated geometry of a Curve
Curves can have a Mesh evaluated, but only objects of type Mesh have
EditMesh.

This bug is harmless because `sctx->editmesh_caches.remove(value)` only
works with pointers and `BKE_editmesh_from_object(ob_eval)`, even though
it doesn't actually return a `BMEditMesh`, it still returns a pointer
that doesn't exist as a key.
2022-06-08 20:52:34 -03:00
Campbell Barton
530f2abb9b Cleanup: quiet warnings 2022-06-09 09:48:37 +10:00
Peter Kim
4ff9c0f4e3 Fix armatures not visible in VR
Now that VR offscreen drawing accounts for object type visibility,
armatures should be displayed when specified.
2022-06-09 06:59:03 +09:00
Joseph Eagar
371fc68678 Paint: Fix Image Editor Cursor Disappearing (T90120)
This patch fixes T90120.  The fundamental problem is that 2d and the old 3d paint modes share a single Paint struct, ToolSettings->imapaint.  This patch is a temporary fix until the new 3d paint mode (which has its own Paint struct) is released.

The patch works by listening for `NC_SCENE|ND_MODE` inside `image_listener` in `space_image.c`.   It does not use `ED_space_image_paint_update` since that requires a `bMain.`  Instead it calls `paint_cursor_start` (which is promoted to `ED_paint_cursor_start`).  `image_paint_poll` is also promoted to an `ED_` function.

Reviewed By: Campbell Barton
Differential Revision: https://developer.blender.org/D14946
Ref D14946
2022-06-08 12:37:29 -07:00
Joseph Eagar
285a68b7bb Sculpt: PBVH Draw Support for EEVEE
This patch adds support for PBVH drawing in EEVEE.

Notes:
  # PBVH_FACES only.  For Multires we'll need an API to get/cache attributes.  DynTopo support will be merged in later with sculpt-dev's DynTopo implementation.
  # Supports vertex color and UV attributes only; other types can be added fairly easily though.
  # Workbench only sends the active vertex color and UV layers to the GPU.
  # Added a new draw engine API method, DRW_cdlayer_attr_aliases_add.  Please review.
  # The vertex format object is now stored in the pbvh.

Reviewed By: Clément Foucault & Brecht Van Lommel & Jeroen Bakker
Differential Revision: https://developer.blender.org/D13897
Ref D13897
2022-06-08 12:30:01 -07:00
Dennis Ranish
9c28f0eb37 D14823: Adds operator to duplicate the active color attribute layer
Fixes T97706

Adds operator to duplicate the active color attribute layer.
Adds `"Color Attribute Specials"` menu to color attribute ui to access the `"geometry.color_attribute_duplicate"` operator.
Internally adds a function that duplicates a referenced CustomDataLayer
- `BKE_id_attribute_duplicate` mostly copies the existing `BKE_id_attribute_new`
- but gets the type and domain from the referenced layer
- and copies the data from the old layer into the new layer

Reviewed By: Joseph Eagar & Hans Goudey & Julien Kaspar
Differential Revision: https://developer.blender.org/D14823
Ref D14823
2022-06-08 12:10:32 -07:00
Ramil Roosileht
f69c565a33 D15085: Fix numbers jumping in edit voxel size widget
Introduces an option for BKE_unit_value_as_string to skip stripping of zeroes, thus reducing flickering when using edit voxel size widget.

{F13125416}

Reviewed By: Julien Kaspar & Joseph Eagar
Differential Revision: https://developer.blender.org/D15085
Ref D15085
2022-06-08 11:51:29 -07:00
Hans Goudey
fe4e646405 Fix: Incorrect curves and pointcloud bounding boxes
The generic bounds utility used an incorrect initial value. The value
cannot be zero-initialized, because that breaks the case where all
values are greater than zero.
2022-06-08 18:40:14 +02:00
Bastien Montagne
a3e7280bd8 LibOverride: Make 'image/movieclip user` properties editable. 2022-06-08 18:00:42 +02:00
Bastien Montagne
8843705f65 Fix (unreported) missing rna path for some background image properties.
RNA camera code did not handle path for its image/movieclip users
sub-data, and moviclip RNA struct definition did not have a rna path
function at all.
2022-06-08 18:00:42 +02:00
Bastien Montagne
d62e6f1225 RNA nodetree: improve ImageUser path helper.
Refactor the code, and optimize it slightly (no need e.g. to check for
nodes when the nodetree is of a type that cannot have image user nodes).
2022-06-08 18:00:42 +02:00
Jacques Lucke
1a71f9d2b8 Curves: use radius of middle point to determine curve shape
See {rBb69aad60bda23a53482b2c2ae98715c23a715bc8}
for more details.
2022-06-08 16:52:13 +02:00
Jacques Lucke
cc1cc46099 Fix: incorrect curve parameter for catmull rom curves 2022-06-08 16:42:46 +02:00
Hans Goudey
17971b8a5b Fix: Heap buffer overflow in new curves set type node 2022-06-08 16:16:45 +02:00
Hans Goudey
9e393fc2f1 Curves: Port set type node to new data-block
This commit ports the "Set Spline Type" node to the new curves type.
Performance should be improved in similar ways to the other refactors
from the conversion task (T95443). Converting to and from Catmull Rom
curves is now supported. There are a few cases where a lot of work can
be skipped: when the number of points doesn't change, and when the
types already match the goal type.

The refactor has a few other explicit goals as well:
 - Don't count on initialization of attribute arrays when they are
   first allocated.
 - Avoid copying the entire data-block when possible.
 - Make decisions about which attributes to copy when changing curves
   more obvious.
 - Use higher-level methods to copy data between curve points.
 - Optimize for the common cases of single types and full selections.
 - Process selected curves of the same types in the same loop.

The Bezier to NURBS conversion is written by Piotr Makal (@pmakal).

Differential Revision: https://developer.blender.org/D14769
2022-06-08 15:37:46 +02:00
Dilith Jayakody
520be607e8 Fix T98624: Curve Pen NURBS extrusion creates duplicates
The initial point count check was only being done for Bezier curves.
This revision fixes T98624 by adding the check for NURBS curves as well.

Reviewed By: HooglyBoogly

Maniphest Tasks: T98624

Differential Revision: https://developer.blender.org/D15140
2022-06-08 18:37:09 +05:30
Jeroen Bakker
7a751327fa Fix T98620: Video sequencer screen corruption occurs when resizing.
Added Windows/Intel GPU to the list of work-a-rounds. This will
reduce the performance when using Intel GPUs on all platforms.
2022-06-08 13:15:28 +02:00